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| Rev | Author | Line No. | Line |
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| 1 | pmbaty | 1 | /*-========================================================================-_ |
| 2 | | - XACT3D3 - | |
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| 3 | | Copyright (c) Microsoft Corporation. All rights reserved. | |
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| 4 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |
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| 5 | |VERSION: 0.1 MODEL: Unmanaged User-mode | |
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| 6 | |CONTRACT: N / A EXCEPT: No Exceptions | |
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| 7 | |PARENT: N / A MINREQ: Win2000, Xbox360 | |
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| 8 | |PROJECT: XACT3D DIALECT: MS Visual C++ 7.0 | |
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| 9 | |>------------------------------------------------------------------------<| |
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| 10 | | DUTY: XACT 3D support | |
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| 11 | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ |
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| 12 | NOTES: |
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| 13 | 1. See X3DAudio.h for information regarding X3DAudio types. */ |
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| 14 | |||
| 15 | |||
| 16 | #ifndef __XACT3D3_H__ |
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| 17 | #define __XACT3D3_H__ |
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| 18 | |||
| 19 | //--------------<D-E-F-I-N-I-T-I-O-N-S>-------------------------------------// |
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| 20 | #include <x3daudio.h> |
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| 21 | #include <xact3.h> |
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| 22 | |||
| 23 | #pragma warning(push) |
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| 24 | #pragma warning(disable: 4701) // disable "local variable may be used without having been initialized" compile warning |
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| 25 | |||
| 26 | // Supported speaker positions, represented as azimuth angles. |
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| 27 | // |
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| 28 | // Here's a picture of the azimuth angles for the 8 cardinal points, |
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| 29 | // seen from above. The emitter's base position is at the origin 0. |
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| 30 | // |
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| 31 | // FRONT |
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| 32 | // | 0 <-- azimuth |
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| 33 | // | |
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| 34 | // 7pi/4 \ | / pi/4 |
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| 35 | // \ | / |
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| 36 | // LEFT \|/ RIGHT |
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| 37 | // 3pi/2-------0-------pi/2 |
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| 38 | // /|\ |
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| 39 | // / | \ |
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| 40 | // 5pi/4 / | \ 3pi/4 |
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| 41 | // | |
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| 42 | // | pi |
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| 43 | // BACK |
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| 44 | // |
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| 45 | #define LEFT_AZIMUTH (3*X3DAUDIO_PI/2) |
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| 46 | #define RIGHT_AZIMUTH (X3DAUDIO_PI/2) |
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| 47 | #define FRONT_LEFT_AZIMUTH (7*X3DAUDIO_PI/4) |
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| 48 | #define FRONT_RIGHT_AZIMUTH (X3DAUDIO_PI/4) |
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| 49 | #define FRONT_CENTER_AZIMUTH 0.0f |
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| 50 | #define LOW_FREQUENCY_AZIMUTH X3DAUDIO_2PI |
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| 51 | #define BACK_LEFT_AZIMUTH (5*X3DAUDIO_PI/4) |
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| 52 | #define BACK_RIGHT_AZIMUTH (3*X3DAUDIO_PI/4) |
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| 53 | #define BACK_CENTER_AZIMUTH X3DAUDIO_PI |
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| 54 | #define FRONT_LEFT_OF_CENTER_AZIMUTH (15*X3DAUDIO_PI/8) |
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| 55 | #define FRONT_RIGHT_OF_CENTER_AZIMUTH (X3DAUDIO_PI/8) |
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| 56 | |||
| 57 | |||
| 58 | //--------------<D-A-T-A---T-Y-P-E-S>---------------------------------------// |
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| 59 | // Supported emitter channel layouts: |
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| 60 | static const float aStereoLayout[] = |
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| 61 | { |
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| 62 | LEFT_AZIMUTH, |
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| 63 | RIGHT_AZIMUTH |
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| 64 | }; |
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| 65 | static const float a2Point1Layout[] = |
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| 66 | { |
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| 67 | LEFT_AZIMUTH, |
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| 68 | RIGHT_AZIMUTH, |
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| 69 | LOW_FREQUENCY_AZIMUTH |
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| 70 | }; |
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| 71 | static const float aQuadLayout[] = |
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| 72 | { |
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| 73 | FRONT_LEFT_AZIMUTH, |
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| 74 | FRONT_RIGHT_AZIMUTH, |
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| 75 | BACK_LEFT_AZIMUTH, |
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| 76 | BACK_RIGHT_AZIMUTH |
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| 77 | }; |
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| 78 | static const float a4Point1Layout[] = |
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| 79 | { |
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| 80 | FRONT_LEFT_AZIMUTH, |
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| 81 | FRONT_RIGHT_AZIMUTH, |
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| 82 | LOW_FREQUENCY_AZIMUTH, |
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| 83 | BACK_LEFT_AZIMUTH, |
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| 84 | BACK_RIGHT_AZIMUTH |
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| 85 | }; |
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| 86 | static const float a5Point1Layout[] = |
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| 87 | { |
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| 88 | FRONT_LEFT_AZIMUTH, |
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| 89 | FRONT_RIGHT_AZIMUTH, |
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| 90 | FRONT_CENTER_AZIMUTH, |
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| 91 | LOW_FREQUENCY_AZIMUTH, |
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| 92 | BACK_LEFT_AZIMUTH, |
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| 93 | BACK_RIGHT_AZIMUTH |
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| 94 | }; |
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| 95 | static const float a7Point1Layout[] = |
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| 96 | { |
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| 97 | FRONT_LEFT_AZIMUTH, |
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| 98 | FRONT_RIGHT_AZIMUTH, |
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| 99 | FRONT_CENTER_AZIMUTH, |
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| 100 | LOW_FREQUENCY_AZIMUTH, |
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| 101 | BACK_LEFT_AZIMUTH, |
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| 102 | BACK_RIGHT_AZIMUTH, |
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| 103 | LEFT_AZIMUTH, |
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| 104 | RIGHT_AZIMUTH |
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| 105 | }; |
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| 106 | |||
| 107 | |||
| 108 | //--------------<F-U-N-C-T-I-O-N-S>-----------------------------------------// |
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| 109 | //// |
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| 110 | // DESCRIPTION: |
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| 111 | // Initializes the 3D API's: |
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| 112 | // |
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| 113 | // REMARKS: |
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| 114 | // This method only needs to be called once. |
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| 115 | // X3DAudio will be initialized such that its speaker channel mask |
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| 116 | // matches the format of the given XACT engine's final mix. |
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| 117 | // |
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| 118 | // PARAMETERS: |
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| 119 | // pEngine - [in] XACT engine |
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| 120 | // X3DInstance - [out] X3DAudio instance handle |
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| 121 | // |
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| 122 | // RETURN VALUE: |
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| 123 | // HResult error code |
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| 124 | //// |
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| 125 | EXTERN_C HRESULT inline XACT3DInitialize (__in IXACT3Engine* pEngine, __in X3DAUDIO_HANDLE X3DInstance) |
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| 126 | { |
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| 127 | HRESULT hr = S_OK; |
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| 128 | if (pEngine == NULL) { |
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| 129 | hr = E_POINTER; |
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| 130 | } |
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| 131 | |||
| 132 | XACTVARIABLEVALUE nSpeedOfSound; |
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| 133 | if (SUCCEEDED(hr)) { |
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| 134 | XACTVARIABLEINDEX xactSpeedOfSoundID = pEngine->GetGlobalVariableIndex("SpeedOfSound"); |
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| 135 | hr = pEngine->GetGlobalVariable(xactSpeedOfSoundID, &nSpeedOfSound); |
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| 136 | } |
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| 137 | |||
| 138 | if (SUCCEEDED(hr)) { |
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| 139 | WAVEFORMATEXTENSIBLE wfxFinalMixFormat; |
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| 140 | hr = pEngine->GetFinalMixFormat(&wfxFinalMixFormat); |
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| 141 | if (SUCCEEDED(hr)) { |
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| 142 | X3DAudioInitialize(wfxFinalMixFormat.dwChannelMask, nSpeedOfSound, X3DInstance); |
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| 143 | } |
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| 144 | } |
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| 145 | return hr; |
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| 146 | } |
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| 147 | |||
| 148 | |||
| 149 | //// |
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| 150 | // DESCRIPTION: |
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| 151 | // Calculates DSP settings with respect to 3D parameters: |
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| 152 | // |
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| 153 | // REMARKS: |
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| 154 | // Note the following flags are always specified for XACT3D calculation: |
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| 155 | // X3DAUDIO_CALCULATE_MATRIX | X3DAUDIO_CALCULATE_DOPPLER | X3DAUDIO_CALCULATE_EMITTER_ANGLE |
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| 156 | // |
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| 157 | // This means the caller must set at least the following fields: |
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| 158 | // X3DAUDIO_LISTENER.OrientFront |
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| 159 | // X3DAUDIO_LISTENER.OrientTop |
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| 160 | // X3DAUDIO_LISTENER.Position |
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| 161 | // X3DAUDIO_LISTENER.Velocity |
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| 162 | // |
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| 163 | // X3DAUDIO_EMITTER.OrientFront |
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| 164 | // X3DAUDIO_EMITTER.OrientTop, if emitter is multi-channel |
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| 165 | // X3DAUDIO_EMITTER.Position |
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| 166 | // X3DAUDIO_EMITTER.Velocity |
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| 167 | // X3DAUDIO_EMITTER.InnerRadius |
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| 168 | // X3DAUDIO_EMITTER.InnerRadiusAngle |
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| 169 | // X3DAUDIO_EMITTER.ChannelCount |
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| 170 | // X3DAUDIO_EMITTER.CurveDistanceScaler |
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| 171 | // X3DAUDIO_EMITTER.DopplerScaler |
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| 172 | // |
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| 173 | // X3DAUDIO_DSP_SETTINGS.pMatrixCoefficients, the caller need only allocate space for SrcChannelCount*DstChannelCount elements |
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| 174 | // X3DAUDIO_DSP_SETTINGS.SrcChannelCount |
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| 175 | // X3DAUDIO_DSP_SETTINGS.DstChannelCount |
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| 176 | // |
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| 177 | // If X3DAUDIO_EMITTER.pChannelAzimuths is left NULL for multi-channel emitters, |
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| 178 | // a default channel radius and channel azimuth array will be applied below. |
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| 179 | // Distance curves such as X3DAUDIO_EMITTER.pVolumeCurve should be |
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| 180 | // left NULL as XACT's native RPCs will be used to define DSP behaviour |
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| 181 | // with respect to normalized distance. |
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| 182 | // |
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| 183 | // See X3DAudio.h for information regarding X3DAudio types. |
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| 184 | // |
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| 185 | // PARAMETERS: |
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| 186 | // X3DInstance - [in] X3DAudio instance handle, returned from XACT3DInitialize() |
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| 187 | // pListener - [in] point of 3D audio reception |
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| 188 | // pEmitter - [in] 3D audio source |
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| 189 | // pDSPSettings - [out] receives calculation results, applied to an XACT cue via XACT3DApply() |
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| 190 | // |
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| 191 | // RETURN VALUE: |
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| 192 | // HResult error code |
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| 193 | //// |
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| 194 | EXTERN_C HRESULT inline XACT3DCalculate (__in X3DAUDIO_HANDLE X3DInstance, __in const X3DAUDIO_LISTENER* pListener, __inout X3DAUDIO_EMITTER* pEmitter, __inout X3DAUDIO_DSP_SETTINGS* pDSPSettings) |
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| 195 | { |
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| 196 | HRESULT hr = S_OK; |
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| 197 | if (pListener == NULL || pEmitter == NULL || pDSPSettings == NULL) { |
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| 198 | hr = E_POINTER; |
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| 199 | } |
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| 200 | |||
| 201 | if (SUCCEEDED(hr)) { |
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| 202 | if (pEmitter->ChannelCount > 1 && pEmitter->pChannelAzimuths == NULL) { |
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| 203 | pEmitter->ChannelRadius = 1.0f; |
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| 204 | |||
| 205 | switch (pEmitter->ChannelCount) { |
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| 206 | case 2: pEmitter->pChannelAzimuths = (float*)&aStereoLayout[0]; break; |
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| 207 | case 3: pEmitter->pChannelAzimuths = (float*)&a2Point1Layout[0]; break; |
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| 208 | case 4: pEmitter->pChannelAzimuths = (float*)&aQuadLayout[0]; break; |
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| 209 | case 5: pEmitter->pChannelAzimuths = (float*)&a4Point1Layout[0]; break; |
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| 210 | case 6: pEmitter->pChannelAzimuths = (float*)&a5Point1Layout[0]; break; |
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| 211 | case 8: pEmitter->pChannelAzimuths = (float*)&a7Point1Layout[0]; break; |
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| 212 | default: hr = E_FAIL; break; |
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| 213 | } |
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| 214 | } |
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| 215 | } |
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| 216 | |||
| 217 | if (SUCCEEDED(hr)) { |
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| 218 | static X3DAUDIO_DISTANCE_CURVE_POINT DefaultCurvePoints[2] = { 0.0f, 1.0f, 1.0f, 1.0f }; |
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| 219 | static X3DAUDIO_DISTANCE_CURVE DefaultCurve = { (X3DAUDIO_DISTANCE_CURVE_POINT*)&DefaultCurvePoints[0], 2 }; |
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| 220 | if (pEmitter->pVolumeCurve == NULL) { |
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| 221 | pEmitter->pVolumeCurve = &DefaultCurve; |
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| 222 | } |
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| 223 | if (pEmitter->pLFECurve == NULL) { |
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| 224 | pEmitter->pLFECurve = &DefaultCurve; |
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| 225 | } |
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| 226 | |||
| 227 | X3DAudioCalculate(X3DInstance, pListener, pEmitter, (X3DAUDIO_CALCULATE_MATRIX | X3DAUDIO_CALCULATE_DOPPLER | X3DAUDIO_CALCULATE_EMITTER_ANGLE), pDSPSettings); |
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| 228 | } |
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| 229 | |||
| 230 | return hr; |
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| 231 | } |
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| 232 | |||
| 233 | |||
| 234 | //// |
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| 235 | // DESCRIPTION: |
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| 236 | // Applies results from a call to XACT3DCalculate() to a cue. |
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| 237 | // |
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| 238 | // PARAMETERS: |
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| 239 | // pDSPSettings - [in] calculation results generated by XACT3DCalculate() |
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| 240 | // pCue - [in] cue to which to apply pDSPSettings |
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| 241 | // |
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| 242 | // RETURN VALUE: |
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| 243 | // HResult error code |
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| 244 | //// |
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| 245 | EXTERN_C HRESULT inline XACT3DApply (__in const X3DAUDIO_DSP_SETTINGS* pDSPSettings, __in IXACT3Cue* pCue) |
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| 246 | { |
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| 247 | HRESULT hr = S_OK; |
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| 248 | if (pDSPSettings == NULL || pCue == NULL) { |
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| 249 | hr = E_POINTER; |
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| 250 | } |
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| 251 | |||
| 252 | if (SUCCEEDED(hr)) { |
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| 253 | hr = pCue->SetMatrixCoefficients(pDSPSettings->SrcChannelCount, pDSPSettings->DstChannelCount, pDSPSettings->pMatrixCoefficients); |
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| 254 | } |
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| 255 | if (SUCCEEDED(hr)) { |
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| 256 | XACTVARIABLEINDEX xactDistanceID = pCue->GetVariableIndex("Distance"); |
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| 257 | hr = pCue->SetVariable(xactDistanceID, pDSPSettings->EmitterToListenerDistance); |
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| 258 | } |
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| 259 | if (SUCCEEDED(hr)) { |
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| 260 | XACTVARIABLEINDEX xactDopplerID = pCue->GetVariableIndex("DopplerPitchScalar"); |
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| 261 | hr = pCue->SetVariable(xactDopplerID, pDSPSettings->DopplerFactor); |
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| 262 | } |
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| 263 | if (SUCCEEDED(hr)) { |
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| 264 | XACTVARIABLEINDEX xactOrientationID = pCue->GetVariableIndex("OrientationAngle"); |
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| 265 | hr = pCue->SetVariable(xactOrientationID, pDSPSettings->EmitterToListenerAngle * (180.0f / X3DAUDIO_PI)); |
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| 266 | } |
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| 267 | |||
| 268 | return hr; |
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| 269 | } |
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| 270 | |||
| 271 | |||
| 272 | #pragma warning(pop) |
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| 273 | |||
| 274 | #endif // __XACT3D3_H__ |
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| 275 | //---------------------------------<-EOF->----------------------------------// |