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| Rev | Author | Line No. | Line |
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| 1 | pmbaty | 1 | ////////////////////////////////////////////////////////////////////////////// |
| 2 | // |
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| 3 | // Copyright (C) Microsoft Corporation. All Rights Reserved. |
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| 4 | // |
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| 5 | // File: d3dx9anim.h |
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| 6 | // Content: D3DX mesh types and functions |
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| 7 | // |
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| 8 | ////////////////////////////////////////////////////////////////////////////// |
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| 9 | |||
| 10 | #ifndef __D3DX9ANIM_H__ |
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| 11 | #define __D3DX9ANIM_H__ |
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| 12 | |||
| 13 | // {698CFB3F-9289-4d95-9A57-33A94B5A65F9} |
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| 14 | DEFINE_GUID(IID_ID3DXAnimationSet, |
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| 15 | 0x698cfb3f, 0x9289, 0x4d95, 0x9a, 0x57, 0x33, 0xa9, 0x4b, 0x5a, 0x65, 0xf9); |
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| 16 | |||
| 17 | // {FA4E8E3A-9786-407d-8B4C-5995893764AF} |
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| 18 | DEFINE_GUID(IID_ID3DXKeyframedAnimationSet, |
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| 19 | 0xfa4e8e3a, 0x9786, 0x407d, 0x8b, 0x4c, 0x59, 0x95, 0x89, 0x37, 0x64, 0xaf); |
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| 20 | |||
| 21 | // {6CC2480D-3808-4739-9F88-DE49FACD8D4C} |
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| 22 | DEFINE_GUID(IID_ID3DXCompressedAnimationSet, |
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| 23 | 0x6cc2480d, 0x3808, 0x4739, 0x9f, 0x88, 0xde, 0x49, 0xfa, 0xcd, 0x8d, 0x4c); |
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| 24 | |||
| 25 | // {AC8948EC-F86D-43e2-96DE-31FC35F96D9E} |
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| 26 | DEFINE_GUID(IID_ID3DXAnimationController, |
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| 27 | 0xac8948ec, 0xf86d, 0x43e2, 0x96, 0xde, 0x31, 0xfc, 0x35, 0xf9, 0x6d, 0x9e); |
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| 28 | |||
| 29 | |||
| 30 | //---------------------------------------------------------------------------- |
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| 31 | // D3DXMESHDATATYPE: |
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| 32 | // ----------------- |
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| 33 | // This enum defines the type of mesh data present in a MeshData structure. |
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| 34 | //---------------------------------------------------------------------------- |
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| 35 | typedef enum _D3DXMESHDATATYPE { |
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| 36 | D3DXMESHTYPE_MESH = 0x001, // Normal ID3DXMesh data |
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| 37 | D3DXMESHTYPE_PMESH = 0x002, // Progressive Mesh - ID3DXPMesh |
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| 38 | D3DXMESHTYPE_PATCHMESH = 0x003, // Patch Mesh - ID3DXPatchMesh |
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| 39 | |||
| 40 | D3DXMESHTYPE_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 41 | } D3DXMESHDATATYPE; |
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| 42 | |||
| 43 | //---------------------------------------------------------------------------- |
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| 44 | // D3DXMESHDATA: |
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| 45 | // ------------- |
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| 46 | // This struct encapsulates a the mesh data that can be present in a mesh |
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| 47 | // container. The supported mesh types are pMesh, pPMesh, pPatchMesh. |
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| 48 | // The valid way to access this is determined by the Type enum. |
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| 49 | //---------------------------------------------------------------------------- |
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| 50 | typedef struct _D3DXMESHDATA |
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| 51 | { |
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| 52 | D3DXMESHDATATYPE Type; |
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| 53 | |||
| 54 | // current mesh data interface |
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| 55 | union |
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| 56 | { |
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| 57 | LPD3DXMESH pMesh; |
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| 58 | LPD3DXPMESH pPMesh; |
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| 59 | LPD3DXPATCHMESH pPatchMesh; |
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| 60 | }; |
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| 61 | } D3DXMESHDATA, *LPD3DXMESHDATA; |
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| 62 | |||
| 63 | //---------------------------------------------------------------------------- |
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| 64 | // D3DXMESHCONTAINER: |
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| 65 | // ------------------ |
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| 66 | // This struct encapsulates a mesh object in a transformation frame |
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| 67 | // hierarchy. The app can derive from this structure to add other app specific |
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| 68 | // data to this. |
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| 69 | //---------------------------------------------------------------------------- |
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| 70 | typedef struct _D3DXMESHCONTAINER |
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| 71 | { |
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| 72 | LPSTR Name; |
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| 73 | |||
| 74 | D3DXMESHDATA MeshData; |
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| 75 | |||
| 76 | LPD3DXMATERIAL pMaterials; |
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| 77 | LPD3DXEFFECTINSTANCE pEffects; |
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| 78 | DWORD NumMaterials; |
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| 79 | DWORD *pAdjacency; |
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| 80 | |||
| 81 | LPD3DXSKININFO pSkinInfo; |
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| 82 | |||
| 83 | struct _D3DXMESHCONTAINER *pNextMeshContainer; |
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| 84 | } D3DXMESHCONTAINER, *LPD3DXMESHCONTAINER; |
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| 85 | |||
| 86 | //---------------------------------------------------------------------------- |
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| 87 | // D3DXFRAME: |
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| 88 | // ---------- |
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| 89 | // This struct is the encapsulates a transform frame in a transformation frame |
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| 90 | // hierarchy. The app can derive from this structure to add other app specific |
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| 91 | // data to this |
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| 92 | //---------------------------------------------------------------------------- |
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| 93 | typedef struct _D3DXFRAME |
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| 94 | { |
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| 95 | LPSTR Name; |
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| 96 | D3DXMATRIX TransformationMatrix; |
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| 97 | |||
| 98 | LPD3DXMESHCONTAINER pMeshContainer; |
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| 99 | |||
| 100 | struct _D3DXFRAME *pFrameSibling; |
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| 101 | struct _D3DXFRAME *pFrameFirstChild; |
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| 102 | } D3DXFRAME, *LPD3DXFRAME; |
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| 103 | |||
| 104 | |||
| 105 | //---------------------------------------------------------------------------- |
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| 106 | // ID3DXAllocateHierarchy: |
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| 107 | // ----------------------- |
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| 108 | // This interface is implemented by the application to allocate/free frame and |
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| 109 | // mesh container objects. Methods on this are called during loading and |
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| 110 | // destroying frame hierarchies |
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| 111 | //---------------------------------------------------------------------------- |
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| 112 | typedef interface ID3DXAllocateHierarchy ID3DXAllocateHierarchy; |
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| 113 | typedef interface ID3DXAllocateHierarchy *LPD3DXALLOCATEHIERARCHY; |
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| 114 | |||
| 115 | #undef INTERFACE |
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| 116 | #define INTERFACE ID3DXAllocateHierarchy |
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| 117 | |||
| 118 | DECLARE_INTERFACE(ID3DXAllocateHierarchy) |
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| 119 | { |
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| 120 | // ID3DXAllocateHierarchy |
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| 121 | |||
| 122 | //------------------------------------------------------------------------ |
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| 123 | // CreateFrame: |
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| 124 | // ------------ |
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| 125 | // Requests allocation of a frame object. |
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| 126 | // |
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| 127 | // Parameters: |
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| 128 | // Name |
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| 129 | // Name of the frame to be created |
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| 130 | // ppNewFrame |
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| 131 | // Returns the created frame object |
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| 132 | // |
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| 133 | //------------------------------------------------------------------------ |
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| 134 | STDMETHOD(CreateFrame)(THIS_ LPCSTR Name, |
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| 135 | LPD3DXFRAME *ppNewFrame) PURE; |
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| 136 | |||
| 137 | //------------------------------------------------------------------------ |
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| 138 | // CreateMeshContainer: |
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| 139 | // -------------------- |
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| 140 | // Requests allocation of a mesh container object. |
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| 141 | // |
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| 142 | // Parameters: |
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| 143 | // Name |
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| 144 | // Name of the mesh |
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| 145 | // pMesh |
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| 146 | // Pointer to the mesh object if basic polygon data found |
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| 147 | // pPMesh |
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| 148 | // Pointer to the progressive mesh object if progressive mesh data found |
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| 149 | // pPatchMesh |
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| 150 | // Pointer to the patch mesh object if patch data found |
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| 151 | // pMaterials |
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| 152 | // Array of materials used in the mesh |
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| 153 | // pEffectInstances |
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| 154 | // Array of effect instances used in the mesh |
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| 155 | // NumMaterials |
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| 156 | // Num elements in the pMaterials array |
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| 157 | // pAdjacency |
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| 158 | // Adjacency array for the mesh |
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| 159 | // pSkinInfo |
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| 160 | // Pointer to the skininfo object if the mesh is skinned |
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| 161 | // pBoneNames |
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| 162 | // Array of names, one for each bone in the skinned mesh. |
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| 163 | // The numberof bones can be found from the pSkinMesh object |
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| 164 | // pBoneOffsetMatrices |
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| 165 | // Array of matrices, one for each bone in the skinned mesh. |
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| 166 | // |
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| 167 | //------------------------------------------------------------------------ |
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| 168 | STDMETHOD(CreateMeshContainer)(THIS_ |
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| 169 | LPCSTR Name, |
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| 170 | CONST D3DXMESHDATA *pMeshData, |
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| 171 | CONST D3DXMATERIAL *pMaterials, |
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| 172 | CONST D3DXEFFECTINSTANCE *pEffectInstances, |
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| 173 | DWORD NumMaterials, |
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| 174 | CONST DWORD *pAdjacency, |
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| 175 | LPD3DXSKININFO pSkinInfo, |
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| 176 | LPD3DXMESHCONTAINER *ppNewMeshContainer) PURE; |
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| 177 | |||
| 178 | //------------------------------------------------------------------------ |
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| 179 | // DestroyFrame: |
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| 180 | // ------------- |
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| 181 | // Requests de-allocation of a frame object. |
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| 182 | // |
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| 183 | // Parameters: |
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| 184 | // pFrameToFree |
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| 185 | // Pointer to the frame to be de-allocated |
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| 186 | // |
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| 187 | //------------------------------------------------------------------------ |
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| 188 | STDMETHOD(DestroyFrame)(THIS_ LPD3DXFRAME pFrameToFree) PURE; |
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| 189 | |||
| 190 | //------------------------------------------------------------------------ |
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| 191 | // DestroyMeshContainer: |
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| 192 | // --------------------- |
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| 193 | // Requests de-allocation of a mesh container object. |
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| 194 | // |
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| 195 | // Parameters: |
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| 196 | // pMeshContainerToFree |
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| 197 | // Pointer to the mesh container object to be de-allocated |
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| 198 | // |
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| 199 | //------------------------------------------------------------------------ |
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| 200 | STDMETHOD(DestroyMeshContainer)(THIS_ LPD3DXMESHCONTAINER pMeshContainerToFree) PURE; |
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| 201 | }; |
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| 202 | |||
| 203 | //---------------------------------------------------------------------------- |
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| 204 | // ID3DXLoadUserData: |
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| 205 | // ------------------ |
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| 206 | // This interface is implemented by the application to load user data in a .X file |
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| 207 | // When user data is found, these callbacks will be used to allow the application |
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| 208 | // to load the data. |
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| 209 | //---------------------------------------------------------------------------- |
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| 210 | typedef interface ID3DXLoadUserData ID3DXLoadUserData; |
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| 211 | typedef interface ID3DXLoadUserData *LPD3DXLOADUSERDATA; |
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| 212 | |||
| 213 | #undef INTERFACE |
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| 214 | #define INTERFACE ID3DXLoadUserData |
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| 215 | |||
| 216 | DECLARE_INTERFACE(ID3DXLoadUserData) |
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| 217 | { |
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| 218 | STDMETHOD(LoadTopLevelData)(LPD3DXFILEDATA pXofChildData) PURE; |
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| 219 | |||
| 220 | STDMETHOD(LoadFrameChildData)(LPD3DXFRAME pFrame, |
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| 221 | LPD3DXFILEDATA pXofChildData) PURE; |
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| 222 | |||
| 223 | STDMETHOD(LoadMeshChildData)(LPD3DXMESHCONTAINER pMeshContainer, |
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| 224 | LPD3DXFILEDATA pXofChildData) PURE; |
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| 225 | }; |
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| 226 | |||
| 227 | //---------------------------------------------------------------------------- |
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| 228 | // ID3DXSaveUserData: |
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| 229 | // ------------------ |
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| 230 | // This interface is implemented by the application to save user data in a .X file |
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| 231 | // The callbacks are called for all data saved. The user can then add any |
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| 232 | // child data objects to the object provided to the callback. |
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| 233 | //---------------------------------------------------------------------------- |
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| 234 | typedef interface ID3DXSaveUserData ID3DXSaveUserData; |
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| 235 | typedef interface ID3DXSaveUserData *LPD3DXSAVEUSERDATA; |
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| 236 | |||
| 237 | #undef INTERFACE |
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| 238 | #define INTERFACE ID3DXSaveUserData |
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| 239 | |||
| 240 | DECLARE_INTERFACE(ID3DXSaveUserData) |
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| 241 | { |
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| 242 | STDMETHOD(AddFrameChildData)(CONST D3DXFRAME *pFrame, |
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| 243 | LPD3DXFILESAVEOBJECT pXofSave, |
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| 244 | LPD3DXFILESAVEDATA pXofFrameData) PURE; |
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| 245 | |||
| 246 | STDMETHOD(AddMeshChildData)(CONST D3DXMESHCONTAINER *pMeshContainer, |
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| 247 | LPD3DXFILESAVEOBJECT pXofSave, |
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| 248 | LPD3DXFILESAVEDATA pXofMeshData) PURE; |
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| 249 | |||
| 250 | // NOTE: this is called once per Save. All top level objects should be added using the |
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| 251 | // provided interface. One call adds objects before the frame hierarchy, the other after |
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| 252 | STDMETHOD(AddTopLevelDataObjectsPre)(LPD3DXFILESAVEOBJECT pXofSave) PURE; |
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| 253 | STDMETHOD(AddTopLevelDataObjectsPost)(LPD3DXFILESAVEOBJECT pXofSave) PURE; |
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| 254 | |||
| 255 | // callbacks for the user to register and then save templates to the XFile |
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| 256 | STDMETHOD(RegisterTemplates)(LPD3DXFILE pXFileApi) PURE; |
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| 257 | STDMETHOD(SaveTemplates)(LPD3DXFILESAVEOBJECT pXofSave) PURE; |
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| 258 | }; |
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| 259 | |||
| 260 | |||
| 261 | //---------------------------------------------------------------------------- |
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| 262 | // D3DXCALLBACK_SEARCH_FLAGS: |
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| 263 | // -------------------------- |
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| 264 | // Flags that can be passed into ID3DXAnimationSet::GetCallback. |
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| 265 | //---------------------------------------------------------------------------- |
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| 266 | typedef enum _D3DXCALLBACK_SEARCH_FLAGS |
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| 267 | { |
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| 268 | D3DXCALLBACK_SEARCH_EXCLUDING_INITIAL_POSITION = 0x01, // exclude callbacks at the initial position from the search |
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| 269 | D3DXCALLBACK_SEARCH_BEHIND_INITIAL_POSITION = 0x02, // reverse the callback search direction |
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| 270 | |||
| 271 | D3DXCALLBACK_SEARCH_FORCE_DWORD = 0x7fffffff, |
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| 272 | } D3DXCALLBACK_SEARCH_FLAGS; |
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| 273 | |||
| 274 | //---------------------------------------------------------------------------- |
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| 275 | // ID3DXAnimationSet: |
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| 276 | // ------------------ |
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| 277 | // This interface implements an animation set. |
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| 278 | //---------------------------------------------------------------------------- |
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| 279 | typedef interface ID3DXAnimationSet ID3DXAnimationSet; |
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| 280 | typedef interface ID3DXAnimationSet *LPD3DXANIMATIONSET; |
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| 281 | |||
| 282 | #undef INTERFACE |
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| 283 | #define INTERFACE ID3DXAnimationSet |
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| 284 | |||
| 285 | DECLARE_INTERFACE_(ID3DXAnimationSet, IUnknown) |
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| 286 | { |
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| 287 | // IUnknown |
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| 288 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
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| 289 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
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| 290 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
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| 291 | |||
| 292 | // Name |
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| 293 | STDMETHOD_(LPCSTR, GetName)(THIS) PURE; |
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| 294 | |||
| 295 | // Period |
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| 296 | STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE; |
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| 297 | STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE Position) PURE; // Maps position into animation period |
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| 298 | |||
| 299 | // Animation names |
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| 300 | STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE; |
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| 301 | STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT Index, LPCSTR *ppName) PURE; |
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| 302 | STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR pName, UINT *pIndex) PURE; |
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| 303 | |||
| 304 | // SRT |
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| 305 | STDMETHOD(GetSRT)(THIS_ |
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| 306 | DOUBLE PeriodicPosition, // Position mapped to period (use GetPeriodicPosition) |
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| 307 | UINT Animation, // Animation index |
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| 308 | D3DXVECTOR3 *pScale, // Returns the scale |
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| 309 | D3DXQUATERNION *pRotation, // Returns the rotation as a quaternion |
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| 310 | D3DXVECTOR3 *pTranslation) PURE; // Returns the translation |
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| 311 | |||
| 312 | // Callbacks |
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| 313 | STDMETHOD(GetCallback)(THIS_ |
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| 314 | DOUBLE Position, // Position from which to find callbacks |
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| 315 | DWORD Flags, // Callback search flags |
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| 316 | DOUBLE *pCallbackPosition, // Returns the position of the callback |
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| 317 | LPVOID *ppCallbackData) PURE; // Returns the callback data pointer |
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| 318 | }; |
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| 319 | |||
| 320 | |||
| 321 | //---------------------------------------------------------------------------- |
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| 322 | // D3DXPLAYBACK_TYPE: |
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| 323 | // ------------------ |
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| 324 | // This enum defines the type of animation set loop modes. |
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| 325 | //---------------------------------------------------------------------------- |
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| 326 | typedef enum _D3DXPLAYBACK_TYPE |
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| 327 | { |
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| 328 | D3DXPLAY_LOOP = 0, |
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| 329 | D3DXPLAY_ONCE = 1, |
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| 330 | D3DXPLAY_PINGPONG = 2, |
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| 331 | |||
| 332 | D3DXPLAY_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
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| 333 | } D3DXPLAYBACK_TYPE; |
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| 334 | |||
| 335 | |||
| 336 | //---------------------------------------------------------------------------- |
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| 337 | // D3DXKEY_VECTOR3: |
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| 338 | // ---------------- |
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| 339 | // This structure describes a vector key for use in keyframe animation. |
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| 340 | // It specifies a vector Value at a given Time. This is used for scale and |
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| 341 | // translation keys. |
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| 342 | //---------------------------------------------------------------------------- |
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| 343 | typedef struct _D3DXKEY_VECTOR3 |
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| 344 | { |
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| 345 | FLOAT Time; |
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| 346 | D3DXVECTOR3 Value; |
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| 347 | } D3DXKEY_VECTOR3, *LPD3DXKEY_VECTOR3; |
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| 348 | |||
| 349 | |||
| 350 | //---------------------------------------------------------------------------- |
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| 351 | // D3DXKEY_QUATERNION: |
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| 352 | // ------------------- |
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| 353 | // This structure describes a quaternion key for use in keyframe animation. |
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| 354 | // It specifies a quaternion Value at a given Time. This is used for rotation |
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| 355 | // keys. |
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| 356 | //---------------------------------------------------------------------------- |
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| 357 | typedef struct _D3DXKEY_QUATERNION |
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| 358 | { |
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| 359 | FLOAT Time; |
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| 360 | D3DXQUATERNION Value; |
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| 361 | } D3DXKEY_QUATERNION, *LPD3DXKEY_QUATERNION; |
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| 362 | |||
| 363 | |||
| 364 | //---------------------------------------------------------------------------- |
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| 365 | // D3DXKEY_CALLBACK: |
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| 366 | // ----------------- |
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| 367 | // This structure describes an callback key for use in keyframe animation. |
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| 368 | // It specifies a pointer to user data at a given Time. |
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| 369 | //---------------------------------------------------------------------------- |
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| 370 | typedef struct _D3DXKEY_CALLBACK |
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| 371 | { |
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| 372 | FLOAT Time; |
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| 373 | LPVOID pCallbackData; |
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| 374 | } D3DXKEY_CALLBACK, *LPD3DXKEY_CALLBACK; |
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| 375 | |||
| 376 | |||
| 377 | //---------------------------------------------------------------------------- |
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| 378 | // D3DXCOMPRESSION_FLAGS: |
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| 379 | // ---------------------- |
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| 380 | // Flags that can be passed into ID3DXKeyframedAnimationSet::Compress. |
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| 381 | //---------------------------------------------------------------------------- |
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| 382 | typedef enum _D3DXCOMPRESSION_FLAGS |
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| 383 | { |
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| 384 | D3DXCOMPRESS_DEFAULT = 0x00, |
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| 385 | |||
| 386 | D3DXCOMPRESS_FORCE_DWORD = 0x7fffffff, |
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| 387 | } D3DXCOMPRESSION_FLAGS; |
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| 388 | |||
| 389 | |||
| 390 | //---------------------------------------------------------------------------- |
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| 391 | // ID3DXKeyframedAnimationSet: |
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| 392 | // --------------------------- |
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| 393 | // This interface implements a compressable keyframed animation set. |
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| 394 | //---------------------------------------------------------------------------- |
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| 395 | typedef interface ID3DXKeyframedAnimationSet ID3DXKeyframedAnimationSet; |
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| 396 | typedef interface ID3DXKeyframedAnimationSet *LPD3DXKEYFRAMEDANIMATIONSET; |
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| 397 | |||
| 398 | #undef INTERFACE |
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| 399 | #define INTERFACE ID3DXKeyframedAnimationSet |
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| 400 | |||
| 401 | DECLARE_INTERFACE_(ID3DXKeyframedAnimationSet, ID3DXAnimationSet) |
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| 402 | { |
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| 403 | // ID3DXAnimationSet |
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| 404 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
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| 405 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
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| 406 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
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| 407 | |||
| 408 | // Name |
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| 409 | STDMETHOD_(LPCSTR, GetName)(THIS) PURE; |
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| 410 | |||
| 411 | // Period |
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| 412 | STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE; |
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| 413 | STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE Position) PURE; // Maps position into animation period |
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| 414 | |||
| 415 | // Animation names |
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| 416 | STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE; |
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| 417 | STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT Index, LPCSTR *ppName) PURE; |
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| 418 | STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR pName, UINT *pIndex) PURE; |
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| 419 | |||
| 420 | // SRT |
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| 421 | STDMETHOD(GetSRT)(THIS_ |
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| 422 | DOUBLE PeriodicPosition, // Position mapped to period (use GetPeriodicPosition) |
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| 423 | UINT Animation, // Animation index |
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| 424 | D3DXVECTOR3 *pScale, // Returns the scale |
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| 425 | D3DXQUATERNION *pRotation, // Returns the rotation as a quaternion |
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| 426 | D3DXVECTOR3 *pTranslation) PURE; // Returns the translation |
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| 427 | |||
| 428 | // Callbacks |
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| 429 | STDMETHOD(GetCallback)(THIS_ |
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| 430 | DOUBLE Position, // Position from which to find callbacks |
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| 431 | DWORD Flags, // Callback search flags |
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| 432 | DOUBLE *pCallbackPosition, // Returns the position of the callback |
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| 433 | LPVOID *ppCallbackData) PURE; // Returns the callback data pointer |
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| 434 | |||
| 435 | // Playback |
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| 436 | STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE; |
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| 437 | STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE; |
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| 438 | |||
| 439 | // Scale keys |
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| 440 | STDMETHOD_(UINT, GetNumScaleKeys)(THIS_ UINT Animation) PURE; |
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| 441 | STDMETHOD(GetScaleKeys)(THIS_ UINT Animation, LPD3DXKEY_VECTOR3 pScaleKeys) PURE; |
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| 442 | STDMETHOD(GetScaleKey)(THIS_ UINT Animation, UINT Key, LPD3DXKEY_VECTOR3 pScaleKey) PURE; |
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| 443 | STDMETHOD(SetScaleKey)(THIS_ UINT Animation, UINT Key, LPD3DXKEY_VECTOR3 pScaleKey) PURE; |
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| 444 | |||
| 445 | // Rotation keys |
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| 446 | STDMETHOD_(UINT, GetNumRotationKeys)(THIS_ UINT Animation) PURE; |
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| 447 | STDMETHOD(GetRotationKeys)(THIS_ UINT Animation, LPD3DXKEY_QUATERNION pRotationKeys) PURE; |
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| 448 | STDMETHOD(GetRotationKey)(THIS_ UINT Animation, UINT Key, LPD3DXKEY_QUATERNION pRotationKey) PURE; |
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| 449 | STDMETHOD(SetRotationKey)(THIS_ UINT Animation, UINT Key, LPD3DXKEY_QUATERNION pRotationKey) PURE; |
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| 450 | |||
| 451 | // Translation keys |
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| 452 | STDMETHOD_(UINT, GetNumTranslationKeys)(THIS_ UINT Animation) PURE; |
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| 453 | STDMETHOD(GetTranslationKeys)(THIS_ UINT Animation, LPD3DXKEY_VECTOR3 pTranslationKeys) PURE; |
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| 454 | STDMETHOD(GetTranslationKey)(THIS_ UINT Animation, UINT Key, LPD3DXKEY_VECTOR3 pTranslationKey) PURE; |
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| 455 | STDMETHOD(SetTranslationKey)(THIS_ UINT Animation, UINT Key, LPD3DXKEY_VECTOR3 pTranslationKey) PURE; |
||
| 456 | |||
| 457 | // Callback keys |
||
| 458 | STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE; |
||
| 459 | STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK pCallbackKeys) PURE; |
||
| 460 | STDMETHOD(GetCallbackKey)(THIS_ UINT Key, LPD3DXKEY_CALLBACK pCallbackKey) PURE; |
||
| 461 | STDMETHOD(SetCallbackKey)(THIS_ UINT Key, LPD3DXKEY_CALLBACK pCallbackKey) PURE; |
||
| 462 | |||
| 463 | // Key removal methods. These are slow, and should not be used once the animation starts playing |
||
| 464 | STDMETHOD(UnregisterScaleKey)(THIS_ UINT Animation, UINT Key) PURE; |
||
| 465 | STDMETHOD(UnregisterRotationKey)(THIS_ UINT Animation, UINT Key) PURE; |
||
| 466 | STDMETHOD(UnregisterTranslationKey)(THIS_ UINT Animation, UINT Key) PURE; |
||
| 467 | |||
| 468 | // One-time animaton SRT keyframe registration |
||
| 469 | STDMETHOD(RegisterAnimationSRTKeys)(THIS_ |
||
| 470 | LPCSTR pName, // Animation name |
||
| 471 | UINT NumScaleKeys, // Number of scale keys |
||
| 472 | UINT NumRotationKeys, // Number of rotation keys |
||
| 473 | UINT NumTranslationKeys, // Number of translation keys |
||
| 474 | CONST D3DXKEY_VECTOR3 *pScaleKeys, // Array of scale keys |
||
| 475 | CONST D3DXKEY_QUATERNION *pRotationKeys, // Array of rotation keys |
||
| 476 | CONST D3DXKEY_VECTOR3 *pTranslationKeys, // Array of translation keys |
||
| 477 | DWORD *pAnimationIndex) PURE; // Returns the animation index |
||
| 478 | |||
| 479 | // Compression |
||
| 480 | STDMETHOD(Compress)(THIS_ |
||
| 481 | DWORD Flags, // Compression flags (use D3DXCOMPRESS_STRONG for better results) |
||
| 482 | FLOAT Lossiness, // Compression loss ratio in the [0, 1] range |
||
| 483 | LPD3DXFRAME pHierarchy, // Frame hierarchy (optional) |
||
| 484 | LPD3DXBUFFER *ppCompressedData) PURE; // Returns the compressed animation set |
||
| 485 | |||
| 486 | STDMETHOD(UnregisterAnimation)(THIS_ UINT Index) PURE; |
||
| 487 | }; |
||
| 488 | |||
| 489 | |||
| 490 | //---------------------------------------------------------------------------- |
||
| 491 | // ID3DXCompressedAnimationSet: |
||
| 492 | // ---------------------------- |
||
| 493 | // This interface implements a compressed keyframed animation set. |
||
| 494 | //---------------------------------------------------------------------------- |
||
| 495 | typedef interface ID3DXCompressedAnimationSet ID3DXCompressedAnimationSet; |
||
| 496 | typedef interface ID3DXCompressedAnimationSet *LPD3DXCOMPRESSEDANIMATIONSET; |
||
| 497 | |||
| 498 | #undef INTERFACE |
||
| 499 | #define INTERFACE ID3DXCompressedAnimationSet |
||
| 500 | |||
| 501 | DECLARE_INTERFACE_(ID3DXCompressedAnimationSet, ID3DXAnimationSet) |
||
| 502 | { |
||
| 503 | // ID3DXAnimationSet |
||
| 504 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
||
| 505 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
||
| 506 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
||
| 507 | |||
| 508 | // Name |
||
| 509 | STDMETHOD_(LPCSTR, GetName)(THIS) PURE; |
||
| 510 | |||
| 511 | // Period |
||
| 512 | STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE; |
||
| 513 | STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE Position) PURE; // Maps position into animation period |
||
| 514 | |||
| 515 | // Animation names |
||
| 516 | STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE; |
||
| 517 | STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT Index, LPCSTR *ppName) PURE; |
||
| 518 | STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR pName, UINT *pIndex) PURE; |
||
| 519 | |||
| 520 | // SRT |
||
| 521 | STDMETHOD(GetSRT)(THIS_ |
||
| 522 | DOUBLE PeriodicPosition, // Position mapped to period (use GetPeriodicPosition) |
||
| 523 | UINT Animation, // Animation index |
||
| 524 | D3DXVECTOR3 *pScale, // Returns the scale |
||
| 525 | D3DXQUATERNION *pRotation, // Returns the rotation as a quaternion |
||
| 526 | D3DXVECTOR3 *pTranslation) PURE; // Returns the translation |
||
| 527 | |||
| 528 | // Callbacks |
||
| 529 | STDMETHOD(GetCallback)(THIS_ |
||
| 530 | DOUBLE Position, // Position from which to find callbacks |
||
| 531 | DWORD Flags, // Callback search flags |
||
| 532 | DOUBLE *pCallbackPosition, // Returns the position of the callback |
||
| 533 | LPVOID *ppCallbackData) PURE; // Returns the callback data pointer |
||
| 534 | |||
| 535 | // Playback |
||
| 536 | STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE; |
||
| 537 | STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE; |
||
| 538 | |||
| 539 | // Scale keys |
||
| 540 | STDMETHOD(GetCompressedData)(THIS_ LPD3DXBUFFER *ppCompressedData) PURE; |
||
| 541 | |||
| 542 | // Callback keys |
||
| 543 | STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE; |
||
| 544 | STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK pCallbackKeys) PURE; |
||
| 545 | }; |
||
| 546 | |||
| 547 | |||
| 548 | //---------------------------------------------------------------------------- |
||
| 549 | // D3DXPRIORITY_TYPE: |
||
| 550 | // ------------------ |
||
| 551 | // This enum defines the type of priority group that a track can be assigned to. |
||
| 552 | //---------------------------------------------------------------------------- |
||
| 553 | typedef enum _D3DXPRIORITY_TYPE { |
||
| 554 | D3DXPRIORITY_LOW = 0, // This track should be blended with all low priority tracks before mixed with the high priority result |
||
| 555 | D3DXPRIORITY_HIGH = 1, // This track should be blended with all high priority tracks before mixed with the low priority result |
||
| 556 | |||
| 557 | D3DXPRIORITY_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
||
| 558 | } D3DXPRIORITY_TYPE; |
||
| 559 | |||
| 560 | //---------------------------------------------------------------------------- |
||
| 561 | // D3DXTRACK_DESC: |
||
| 562 | // --------------- |
||
| 563 | // This structure describes the mixing information of an animation track. |
||
| 564 | // The mixing information consists of the current position, speed, and blending |
||
| 565 | // weight for the track. The Flags field also specifies whether the track is |
||
| 566 | // low or high priority. Tracks with the same priority are blended together |
||
| 567 | // and then the two resulting values are blended using the priority blend factor. |
||
| 568 | // A track also has an animation set (stored separately) associated with it. |
||
| 569 | //---------------------------------------------------------------------------- |
||
| 570 | typedef struct _D3DXTRACK_DESC |
||
| 571 | { |
||
| 572 | D3DXPRIORITY_TYPE Priority; |
||
| 573 | FLOAT Weight; |
||
| 574 | FLOAT Speed; |
||
| 575 | DOUBLE Position; |
||
| 576 | BOOL Enable; |
||
| 577 | } D3DXTRACK_DESC, *LPD3DXTRACK_DESC; |
||
| 578 | |||
| 579 | //---------------------------------------------------------------------------- |
||
| 580 | // D3DXEVENT_TYPE: |
||
| 581 | // --------------- |
||
| 582 | // This enum defines the type of events keyable via the animation controller. |
||
| 583 | //---------------------------------------------------------------------------- |
||
| 584 | typedef enum _D3DXEVENT_TYPE |
||
| 585 | { |
||
| 586 | D3DXEVENT_TRACKSPEED = 0, |
||
| 587 | D3DXEVENT_TRACKWEIGHT = 1, |
||
| 588 | D3DXEVENT_TRACKPOSITION = 2, |
||
| 589 | D3DXEVENT_TRACKENABLE = 3, |
||
| 590 | D3DXEVENT_PRIORITYBLEND = 4, |
||
| 591 | |||
| 592 | D3DXEVENT_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
||
| 593 | } D3DXEVENT_TYPE; |
||
| 594 | |||
| 595 | //---------------------------------------------------------------------------- |
||
| 596 | // D3DXTRANSITION_TYPE: |
||
| 597 | // -------------------- |
||
| 598 | // This enum defines the type of transtion performed on a event that |
||
| 599 | // transitions from one value to another. |
||
| 600 | //---------------------------------------------------------------------------- |
||
| 601 | typedef enum _D3DXTRANSITION_TYPE { |
||
| 602 | D3DXTRANSITION_LINEAR = 0x000, // Linear transition from one value to the next |
||
| 603 | D3DXTRANSITION_EASEINEASEOUT = 0x001, // Ease-In Ease-Out spline transtion from one value to the next |
||
| 604 | |||
| 605 | D3DXTRANSITION_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ |
||
| 606 | } D3DXTRANSITION_TYPE; |
||
| 607 | |||
| 608 | //---------------------------------------------------------------------------- |
||
| 609 | // D3DXEVENT_DESC: |
||
| 610 | // --------------- |
||
| 611 | // This structure describes a animation controller event. |
||
| 612 | // It gives the event's type, track (if the event is a track event), global |
||
| 613 | // start time, duration, transition method, and target value. |
||
| 614 | //---------------------------------------------------------------------------- |
||
| 615 | typedef struct _D3DXEVENT_DESC |
||
| 616 | { |
||
| 617 | D3DXEVENT_TYPE Type; |
||
| 618 | UINT Track; |
||
| 619 | DOUBLE StartTime; |
||
| 620 | DOUBLE Duration; |
||
| 621 | D3DXTRANSITION_TYPE Transition; |
||
| 622 | union |
||
| 623 | { |
||
| 624 | FLOAT Weight; |
||
| 625 | FLOAT Speed; |
||
| 626 | DOUBLE Position; |
||
| 627 | BOOL Enable; |
||
| 628 | }; |
||
| 629 | } D3DXEVENT_DESC, *LPD3DXEVENT_DESC; |
||
| 630 | |||
| 631 | //---------------------------------------------------------------------------- |
||
| 632 | // D3DXEVENTHANDLE: |
||
| 633 | // ---------------- |
||
| 634 | // Handle values used to efficiently reference animation controller events. |
||
| 635 | //---------------------------------------------------------------------------- |
||
| 636 | typedef DWORD D3DXEVENTHANDLE; |
||
| 637 | typedef D3DXEVENTHANDLE *LPD3DXEVENTHANDLE; |
||
| 638 | |||
| 639 | |||
| 640 | //---------------------------------------------------------------------------- |
||
| 641 | // ID3DXAnimationCallbackHandler: |
||
| 642 | // ------------------------------ |
||
| 643 | // This interface is intended to be implemented by the application, and can |
||
| 644 | // be used to handle callbacks in animation sets generated when |
||
| 645 | // ID3DXAnimationController::AdvanceTime() is called. |
||
| 646 | //---------------------------------------------------------------------------- |
||
| 647 | typedef interface ID3DXAnimationCallbackHandler ID3DXAnimationCallbackHandler; |
||
| 648 | typedef interface ID3DXAnimationCallbackHandler *LPD3DXANIMATIONCALLBACKHANDLER; |
||
| 649 | |||
| 650 | #undef INTERFACE |
||
| 651 | #define INTERFACE ID3DXAnimationCallbackHandler |
||
| 652 | |||
| 653 | DECLARE_INTERFACE(ID3DXAnimationCallbackHandler) |
||
| 654 | { |
||
| 655 | //---------------------------------------------------------------------------- |
||
| 656 | // ID3DXAnimationCallbackHandler::HandleCallback: |
||
| 657 | // ---------------------------------------------- |
||
| 658 | // This method gets called when a callback occurs for an animation set in one |
||
| 659 | // of the tracks during the ID3DXAnimationController::AdvanceTime() call. |
||
| 660 | // |
||
| 661 | // Parameters: |
||
| 662 | // Track |
||
| 663 | // Index of the track on which the callback occured. |
||
| 664 | // pCallbackData |
||
| 665 | // Pointer to user owned callback data. |
||
| 666 | // |
||
| 667 | //---------------------------------------------------------------------------- |
||
| 668 | STDMETHOD(HandleCallback)(THIS_ UINT Track, LPVOID pCallbackData) PURE; |
||
| 669 | }; |
||
| 670 | |||
| 671 | |||
| 672 | //---------------------------------------------------------------------------- |
||
| 673 | // ID3DXAnimationController: |
||
| 674 | // ------------------------- |
||
| 675 | // This interface implements the main animation functionality. It connects |
||
| 676 | // animation sets with the transform frames that are being animated. Allows |
||
| 677 | // mixing multiple animations for blended animations or for transistions |
||
| 678 | // It adds also has methods to modify blending parameters over time to |
||
| 679 | // enable smooth transistions and other effects. |
||
| 680 | //---------------------------------------------------------------------------- |
||
| 681 | typedef interface ID3DXAnimationController ID3DXAnimationController; |
||
| 682 | typedef interface ID3DXAnimationController *LPD3DXANIMATIONCONTROLLER; |
||
| 683 | |||
| 684 | #undef INTERFACE |
||
| 685 | #define INTERFACE ID3DXAnimationController |
||
| 686 | |||
| 687 | DECLARE_INTERFACE_(ID3DXAnimationController, IUnknown) |
||
| 688 | { |
||
| 689 | // IUnknown |
||
| 690 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
||
| 691 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
||
| 692 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
||
| 693 | |||
| 694 | // Max sizes |
||
| 695 | STDMETHOD_(UINT, GetMaxNumAnimationOutputs)(THIS) PURE; |
||
| 696 | STDMETHOD_(UINT, GetMaxNumAnimationSets)(THIS) PURE; |
||
| 697 | STDMETHOD_(UINT, GetMaxNumTracks)(THIS) PURE; |
||
| 698 | STDMETHOD_(UINT, GetMaxNumEvents)(THIS) PURE; |
||
| 699 | |||
| 700 | // Animation output registration |
||
| 701 | STDMETHOD(RegisterAnimationOutput)(THIS_ |
||
| 702 | LPCSTR pName, |
||
| 703 | D3DXMATRIX *pMatrix, |
||
| 704 | D3DXVECTOR3 *pScale, |
||
| 705 | D3DXQUATERNION *pRotation, |
||
| 706 | D3DXVECTOR3 *pTranslation) PURE; |
||
| 707 | |||
| 708 | // Animation set registration |
||
| 709 | STDMETHOD(RegisterAnimationSet)(THIS_ LPD3DXANIMATIONSET pAnimSet) PURE; |
||
| 710 | STDMETHOD(UnregisterAnimationSet)(THIS_ LPD3DXANIMATIONSET pAnimSet) PURE; |
||
| 711 | |||
| 712 | STDMETHOD_(UINT, GetNumAnimationSets)(THIS) PURE; |
||
| 713 | STDMETHOD(GetAnimationSet)(THIS_ UINT Index, LPD3DXANIMATIONSET *ppAnimationSet) PURE; |
||
| 714 | STDMETHOD(GetAnimationSetByName)(THIS_ LPCSTR szName, LPD3DXANIMATIONSET *ppAnimationSet) PURE; |
||
| 715 | |||
| 716 | // Global time |
||
| 717 | STDMETHOD(AdvanceTime)(THIS_ DOUBLE TimeDelta, LPD3DXANIMATIONCALLBACKHANDLER pCallbackHandler) PURE; |
||
| 718 | STDMETHOD(ResetTime)(THIS) PURE; |
||
| 719 | STDMETHOD_(DOUBLE, GetTime)(THIS) PURE; |
||
| 720 | |||
| 721 | // Tracks |
||
| 722 | STDMETHOD(SetTrackAnimationSet)(THIS_ UINT Track, LPD3DXANIMATIONSET pAnimSet) PURE; |
||
| 723 | STDMETHOD(GetTrackAnimationSet)(THIS_ UINT Track, LPD3DXANIMATIONSET *ppAnimSet) PURE; |
||
| 724 | |||
| 725 | STDMETHOD(SetTrackPriority)(THIS_ UINT Track, D3DXPRIORITY_TYPE Priority) PURE; |
||
| 726 | |||
| 727 | STDMETHOD(SetTrackSpeed)(THIS_ UINT Track, FLOAT Speed) PURE; |
||
| 728 | STDMETHOD(SetTrackWeight)(THIS_ UINT Track, FLOAT Weight) PURE; |
||
| 729 | STDMETHOD(SetTrackPosition)(THIS_ UINT Track, DOUBLE Position) PURE; |
||
| 730 | STDMETHOD(SetTrackEnable)(THIS_ UINT Track, BOOL Enable) PURE; |
||
| 731 | |||
| 732 | STDMETHOD(SetTrackDesc)(THIS_ UINT Track, LPD3DXTRACK_DESC pDesc) PURE; |
||
| 733 | STDMETHOD(GetTrackDesc)(THIS_ UINT Track, LPD3DXTRACK_DESC pDesc) PURE; |
||
| 734 | |||
| 735 | // Priority blending |
||
| 736 | STDMETHOD(SetPriorityBlend)(THIS_ FLOAT BlendWeight) PURE; |
||
| 737 | STDMETHOD_(FLOAT, GetPriorityBlend)(THIS) PURE; |
||
| 738 | |||
| 739 | // Event keying |
||
| 740 | STDMETHOD_(D3DXEVENTHANDLE, KeyTrackSpeed)(THIS_ UINT Track, FLOAT NewSpeed, DOUBLE StartTime, DOUBLE Duration, D3DXTRANSITION_TYPE Transition) PURE; |
||
| 741 | STDMETHOD_(D3DXEVENTHANDLE, KeyTrackWeight)(THIS_ UINT Track, FLOAT NewWeight, DOUBLE StartTime, DOUBLE Duration, D3DXTRANSITION_TYPE Transition) PURE; |
||
| 742 | STDMETHOD_(D3DXEVENTHANDLE, KeyTrackPosition)(THIS_ UINT Track, DOUBLE NewPosition, DOUBLE StartTime) PURE; |
||
| 743 | STDMETHOD_(D3DXEVENTHANDLE, KeyTrackEnable)(THIS_ UINT Track, BOOL NewEnable, DOUBLE StartTime) PURE; |
||
| 744 | |||
| 745 | STDMETHOD_(D3DXEVENTHANDLE, KeyPriorityBlend)(THIS_ FLOAT NewBlendWeight, DOUBLE StartTime, DOUBLE Duration, D3DXTRANSITION_TYPE Transition) PURE; |
||
| 746 | |||
| 747 | // Event unkeying |
||
| 748 | STDMETHOD(UnkeyEvent)(THIS_ D3DXEVENTHANDLE hEvent) PURE; |
||
| 749 | |||
| 750 | STDMETHOD(UnkeyAllTrackEvents)(THIS_ UINT Track) PURE; |
||
| 751 | STDMETHOD(UnkeyAllPriorityBlends)(THIS) PURE; |
||
| 752 | |||
| 753 | // Event enumeration |
||
| 754 | STDMETHOD_(D3DXEVENTHANDLE, GetCurrentTrackEvent)(THIS_ UINT Track, D3DXEVENT_TYPE EventType) PURE; |
||
| 755 | STDMETHOD_(D3DXEVENTHANDLE, GetCurrentPriorityBlend)(THIS) PURE; |
||
| 756 | |||
| 757 | STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingTrackEvent)(THIS_ UINT Track, D3DXEVENTHANDLE hEvent) PURE; |
||
| 758 | STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingPriorityBlend)(THIS_ D3DXEVENTHANDLE hEvent) PURE; |
||
| 759 | |||
| 760 | STDMETHOD(ValidateEvent)(THIS_ D3DXEVENTHANDLE hEvent) PURE; |
||
| 761 | |||
| 762 | STDMETHOD(GetEventDesc)(THIS_ D3DXEVENTHANDLE hEvent, LPD3DXEVENT_DESC pDesc) PURE; |
||
| 763 | |||
| 764 | // Cloning |
||
| 765 | STDMETHOD(CloneAnimationController)(THIS_ |
||
| 766 | UINT MaxNumAnimationOutputs, |
||
| 767 | UINT MaxNumAnimationSets, |
||
| 768 | UINT MaxNumTracks, |
||
| 769 | UINT MaxNumEvents, |
||
| 770 | LPD3DXANIMATIONCONTROLLER *ppAnimController) PURE; |
||
| 771 | }; |
||
| 772 | |||
| 773 | #ifdef __cplusplus |
||
| 774 | extern "C" { |
||
| 775 | #endif //__cplusplus |
||
| 776 | |||
| 777 | |||
| 778 | //---------------------------------------------------------------------------- |
||
| 779 | // D3DXLoadMeshHierarchyFromX: |
||
| 780 | // --------------------------- |
||
| 781 | // Loads the first frame hierarchy in a .X file. |
||
| 782 | // |
||
| 783 | // Parameters: |
||
| 784 | // Filename |
||
| 785 | // Name of the .X file |
||
| 786 | // MeshOptions |
||
| 787 | // Mesh creation options for meshes in the file (see d3dx9mesh.h) |
||
| 788 | // pD3DDevice |
||
| 789 | // D3D9 device on which meshes in the file are created in |
||
| 790 | // pAlloc |
||
| 791 | // Allocation interface used to allocate nodes of the frame hierarchy |
||
| 792 | // pUserDataLoader |
||
| 793 | // Application provided interface to allow loading of user data |
||
| 794 | // ppFrameHierarchy |
||
| 795 | // Returns root node pointer of the loaded frame hierarchy |
||
| 796 | // ppAnimController |
||
| 797 | // Returns pointer to an animation controller corresponding to animation |
||
| 798 | // in the .X file. This is created with default max tracks and events |
||
| 799 | // |
||
| 800 | //---------------------------------------------------------------------------- |
||
| 801 | HRESULT WINAPI |
||
| 802 | D3DXLoadMeshHierarchyFromXA |
||
| 803 | ( |
||
| 804 | LPCSTR Filename, |
||
| 805 | DWORD MeshOptions, |
||
| 806 | LPDIRECT3DDEVICE9 pD3DDevice, |
||
| 807 | LPD3DXALLOCATEHIERARCHY pAlloc, |
||
| 808 | LPD3DXLOADUSERDATA pUserDataLoader, |
||
| 809 | LPD3DXFRAME *ppFrameHierarchy, |
||
| 810 | LPD3DXANIMATIONCONTROLLER *ppAnimController |
||
| 811 | ); |
||
| 812 | |||
| 813 | HRESULT WINAPI |
||
| 814 | D3DXLoadMeshHierarchyFromXW |
||
| 815 | ( |
||
| 816 | LPCWSTR Filename, |
||
| 817 | DWORD MeshOptions, |
||
| 818 | LPDIRECT3DDEVICE9 pD3DDevice, |
||
| 819 | LPD3DXALLOCATEHIERARCHY pAlloc, |
||
| 820 | LPD3DXLOADUSERDATA pUserDataLoader, |
||
| 821 | LPD3DXFRAME *ppFrameHierarchy, |
||
| 822 | LPD3DXANIMATIONCONTROLLER *ppAnimController |
||
| 823 | ); |
||
| 824 | |||
| 825 | #ifdef UNICODE |
||
| 826 | #define D3DXLoadMeshHierarchyFromX D3DXLoadMeshHierarchyFromXW |
||
| 827 | #else |
||
| 828 | #define D3DXLoadMeshHierarchyFromX D3DXLoadMeshHierarchyFromXA |
||
| 829 | #endif |
||
| 830 | |||
| 831 | HRESULT WINAPI |
||
| 832 | D3DXLoadMeshHierarchyFromXInMemory |
||
| 833 | ( |
||
| 834 | LPCVOID Memory, |
||
| 835 | DWORD SizeOfMemory, |
||
| 836 | DWORD MeshOptions, |
||
| 837 | LPDIRECT3DDEVICE9 pD3DDevice, |
||
| 838 | LPD3DXALLOCATEHIERARCHY pAlloc, |
||
| 839 | LPD3DXLOADUSERDATA pUserDataLoader, |
||
| 840 | LPD3DXFRAME *ppFrameHierarchy, |
||
| 841 | LPD3DXANIMATIONCONTROLLER *ppAnimController |
||
| 842 | ); |
||
| 843 | |||
| 844 | //---------------------------------------------------------------------------- |
||
| 845 | // D3DXSaveMeshHierarchyToFile: |
||
| 846 | // ---------------------------- |
||
| 847 | // Creates a .X file and saves the mesh hierarchy and corresponding animations |
||
| 848 | // in it |
||
| 849 | // |
||
| 850 | // Parameters: |
||
| 851 | // Filename |
||
| 852 | // Name of the .X file |
||
| 853 | // XFormat |
||
| 854 | // Format of the .X file (text or binary, compressed or not, etc) |
||
| 855 | // pFrameRoot |
||
| 856 | // Root node of the hierarchy to be saved |
||
| 857 | // pAnimController |
||
| 858 | // The animation controller whose animation sets are to be stored |
||
| 859 | // pUserDataSaver |
||
| 860 | // Application provided interface to allow adding of user data to |
||
| 861 | // data objects saved to .X file |
||
| 862 | // |
||
| 863 | //---------------------------------------------------------------------------- |
||
| 864 | HRESULT WINAPI |
||
| 865 | D3DXSaveMeshHierarchyToFileA |
||
| 866 | ( |
||
| 867 | LPCSTR Filename, |
||
| 868 | DWORD XFormat, |
||
| 869 | CONST D3DXFRAME *pFrameRoot, |
||
| 870 | LPD3DXANIMATIONCONTROLLER pAnimcontroller, |
||
| 871 | LPD3DXSAVEUSERDATA pUserDataSaver |
||
| 872 | ); |
||
| 873 | |||
| 874 | HRESULT WINAPI |
||
| 875 | D3DXSaveMeshHierarchyToFileW |
||
| 876 | ( |
||
| 877 | LPCWSTR Filename, |
||
| 878 | DWORD XFormat, |
||
| 879 | CONST D3DXFRAME *pFrameRoot, |
||
| 880 | LPD3DXANIMATIONCONTROLLER pAnimController, |
||
| 881 | LPD3DXSAVEUSERDATA pUserDataSaver |
||
| 882 | ); |
||
| 883 | |||
| 884 | #ifdef UNICODE |
||
| 885 | #define D3DXSaveMeshHierarchyToFile D3DXSaveMeshHierarchyToFileW |
||
| 886 | #else |
||
| 887 | #define D3DXSaveMeshHierarchyToFile D3DXSaveMeshHierarchyToFileA |
||
| 888 | #endif |
||
| 889 | |||
| 890 | //---------------------------------------------------------------------------- |
||
| 891 | // D3DXFrameDestroy: |
||
| 892 | // ----------------- |
||
| 893 | // Destroys the subtree of frames under the root, including the root |
||
| 894 | // |
||
| 895 | // Parameters: |
||
| 896 | // pFrameRoot |
||
| 897 | // Pointer to the root node |
||
| 898 | // pAlloc |
||
| 899 | // Allocation interface used to de-allocate nodes of the frame hierarchy |
||
| 900 | // |
||
| 901 | //---------------------------------------------------------------------------- |
||
| 902 | HRESULT WINAPI |
||
| 903 | D3DXFrameDestroy |
||
| 904 | ( |
||
| 905 | LPD3DXFRAME pFrameRoot, |
||
| 906 | LPD3DXALLOCATEHIERARCHY pAlloc |
||
| 907 | ); |
||
| 908 | |||
| 909 | //---------------------------------------------------------------------------- |
||
| 910 | // D3DXFrameAppendChild: |
||
| 911 | // --------------------- |
||
| 912 | // Add a child frame to a frame |
||
| 913 | // |
||
| 914 | // Parameters: |
||
| 915 | // pFrameParent |
||
| 916 | // Pointer to the parent node |
||
| 917 | // pFrameChild |
||
| 918 | // Pointer to the child node |
||
| 919 | // |
||
| 920 | //---------------------------------------------------------------------------- |
||
| 921 | HRESULT WINAPI |
||
| 922 | D3DXFrameAppendChild |
||
| 923 | ( |
||
| 924 | LPD3DXFRAME pFrameParent, |
||
| 925 | CONST D3DXFRAME *pFrameChild |
||
| 926 | ); |
||
| 927 | |||
| 928 | //---------------------------------------------------------------------------- |
||
| 929 | // D3DXFrameFind: |
||
| 930 | // -------------- |
||
| 931 | // Finds a frame with the given name. Returns NULL if no frame found. |
||
| 932 | // |
||
| 933 | // Parameters: |
||
| 934 | // pFrameRoot |
||
| 935 | // Pointer to the root node |
||
| 936 | // Name |
||
| 937 | // Name of frame to find |
||
| 938 | // |
||
| 939 | //---------------------------------------------------------------------------- |
||
| 940 | LPD3DXFRAME WINAPI |
||
| 941 | D3DXFrameFind |
||
| 942 | ( |
||
| 943 | CONST D3DXFRAME *pFrameRoot, |
||
| 944 | LPCSTR Name |
||
| 945 | ); |
||
| 946 | |||
| 947 | //---------------------------------------------------------------------------- |
||
| 948 | // D3DXFrameRegisterNamedMatrices: |
||
| 949 | // ------------------------------- |
||
| 950 | // Finds all frames that have non-null names and registers each of those frame |
||
| 951 | // matrices to the given animation controller |
||
| 952 | // |
||
| 953 | // Parameters: |
||
| 954 | // pFrameRoot |
||
| 955 | // Pointer to the root node |
||
| 956 | // pAnimController |
||
| 957 | // Pointer to the animation controller where the matrices are registered |
||
| 958 | // |
||
| 959 | //---------------------------------------------------------------------------- |
||
| 960 | HRESULT WINAPI |
||
| 961 | D3DXFrameRegisterNamedMatrices |
||
| 962 | ( |
||
| 963 | LPD3DXFRAME pFrameRoot, |
||
| 964 | LPD3DXANIMATIONCONTROLLER pAnimController |
||
| 965 | ); |
||
| 966 | |||
| 967 | //---------------------------------------------------------------------------- |
||
| 968 | // D3DXFrameNumNamedMatrices: |
||
| 969 | // -------------------------- |
||
| 970 | // Counts number of frames in a subtree that have non-null names |
||
| 971 | // |
||
| 972 | // Parameters: |
||
| 973 | // pFrameRoot |
||
| 974 | // Pointer to the root node of the subtree |
||
| 975 | // Return Value: |
||
| 976 | // Count of frames |
||
| 977 | // |
||
| 978 | //---------------------------------------------------------------------------- |
||
| 979 | UINT WINAPI |
||
| 980 | D3DXFrameNumNamedMatrices |
||
| 981 | ( |
||
| 982 | CONST D3DXFRAME *pFrameRoot |
||
| 983 | ); |
||
| 984 | |||
| 985 | //---------------------------------------------------------------------------- |
||
| 986 | // D3DXFrameCalculateBoundingSphere: |
||
| 987 | // --------------------------------- |
||
| 988 | // Computes the bounding sphere of all the meshes in the frame hierarchy. |
||
| 989 | // |
||
| 990 | // Parameters: |
||
| 991 | // pFrameRoot |
||
| 992 | // Pointer to the root node |
||
| 993 | // pObjectCenter |
||
| 994 | // Returns the center of the bounding sphere |
||
| 995 | // pObjectRadius |
||
| 996 | // Returns the radius of the bounding sphere |
||
| 997 | // |
||
| 998 | //---------------------------------------------------------------------------- |
||
| 999 | HRESULT WINAPI |
||
| 1000 | D3DXFrameCalculateBoundingSphere |
||
| 1001 | ( |
||
| 1002 | CONST D3DXFRAME *pFrameRoot, |
||
| 1003 | LPD3DXVECTOR3 pObjectCenter, |
||
| 1004 | FLOAT *pObjectRadius |
||
| 1005 | ); |
||
| 1006 | |||
| 1007 | |||
| 1008 | //---------------------------------------------------------------------------- |
||
| 1009 | // D3DXCreateKeyframedAnimationSet: |
||
| 1010 | // -------------------------------- |
||
| 1011 | // This function creates a compressable keyframed animations set interface. |
||
| 1012 | // |
||
| 1013 | // Parameters: |
||
| 1014 | // pName |
||
| 1015 | // Name of the animation set |
||
| 1016 | // TicksPerSecond |
||
| 1017 | // Number of keyframe ticks that elapse per second |
||
| 1018 | // Playback |
||
| 1019 | // Playback mode of keyframe looping |
||
| 1020 | // NumAnimations |
||
| 1021 | // Number of SRT animations |
||
| 1022 | // NumCallbackKeys |
||
| 1023 | // Number of callback keys |
||
| 1024 | // pCallbackKeys |
||
| 1025 | // Array of callback keys |
||
| 1026 | // ppAnimationSet |
||
| 1027 | // Returns the animation set interface |
||
| 1028 | // |
||
| 1029 | //----------------------------------------------------------------------------- |
||
| 1030 | HRESULT WINAPI |
||
| 1031 | D3DXCreateKeyframedAnimationSet |
||
| 1032 | ( |
||
| 1033 | LPCSTR pName, |
||
| 1034 | DOUBLE TicksPerSecond, |
||
| 1035 | D3DXPLAYBACK_TYPE Playback, |
||
| 1036 | UINT NumAnimations, |
||
| 1037 | UINT NumCallbackKeys, |
||
| 1038 | CONST D3DXKEY_CALLBACK *pCallbackKeys, |
||
| 1039 | LPD3DXKEYFRAMEDANIMATIONSET *ppAnimationSet |
||
| 1040 | ); |
||
| 1041 | |||
| 1042 | |||
| 1043 | //---------------------------------------------------------------------------- |
||
| 1044 | // D3DXCreateCompressedAnimationSet: |
||
| 1045 | // -------------------------------- |
||
| 1046 | // This function creates a compressed animations set interface from |
||
| 1047 | // compressed data. |
||
| 1048 | // |
||
| 1049 | // Parameters: |
||
| 1050 | // pName |
||
| 1051 | // Name of the animation set |
||
| 1052 | // TicksPerSecond |
||
| 1053 | // Number of keyframe ticks that elapse per second |
||
| 1054 | // Playback |
||
| 1055 | // Playback mode of keyframe looping |
||
| 1056 | // pCompressedData |
||
| 1057 | // Compressed animation SRT data |
||
| 1058 | // NumCallbackKeys |
||
| 1059 | // Number of callback keys |
||
| 1060 | // pCallbackKeys |
||
| 1061 | // Array of callback keys |
||
| 1062 | // ppAnimationSet |
||
| 1063 | // Returns the animation set interface |
||
| 1064 | // |
||
| 1065 | //----------------------------------------------------------------------------- |
||
| 1066 | HRESULT WINAPI |
||
| 1067 | D3DXCreateCompressedAnimationSet |
||
| 1068 | ( |
||
| 1069 | LPCSTR pName, |
||
| 1070 | DOUBLE TicksPerSecond, |
||
| 1071 | D3DXPLAYBACK_TYPE Playback, |
||
| 1072 | LPD3DXBUFFER pCompressedData, |
||
| 1073 | UINT NumCallbackKeys, |
||
| 1074 | CONST D3DXKEY_CALLBACK *pCallbackKeys, |
||
| 1075 | LPD3DXCOMPRESSEDANIMATIONSET *ppAnimationSet |
||
| 1076 | ); |
||
| 1077 | |||
| 1078 | |||
| 1079 | //---------------------------------------------------------------------------- |
||
| 1080 | // D3DXCreateAnimationController: |
||
| 1081 | // ------------------------------ |
||
| 1082 | // This function creates an animation controller object. |
||
| 1083 | // |
||
| 1084 | // Parameters: |
||
| 1085 | // MaxNumMatrices |
||
| 1086 | // Maximum number of matrices that can be animated |
||
| 1087 | // MaxNumAnimationSets |
||
| 1088 | // Maximum number of animation sets that can be played |
||
| 1089 | // MaxNumTracks |
||
| 1090 | // Maximum number of animation sets that can be blended |
||
| 1091 | // MaxNumEvents |
||
| 1092 | // Maximum number of outstanding events that can be scheduled at any given time |
||
| 1093 | // ppAnimController |
||
| 1094 | // Returns the animation controller interface |
||
| 1095 | // |
||
| 1096 | //----------------------------------------------------------------------------- |
||
| 1097 | HRESULT WINAPI |
||
| 1098 | D3DXCreateAnimationController |
||
| 1099 | ( |
||
| 1100 | UINT MaxNumMatrices, |
||
| 1101 | UINT MaxNumAnimationSets, |
||
| 1102 | UINT MaxNumTracks, |
||
| 1103 | UINT MaxNumEvents, |
||
| 1104 | LPD3DXANIMATIONCONTROLLER *ppAnimController |
||
| 1105 | ); |
||
| 1106 | |||
| 1107 | |||
| 1108 | #ifdef __cplusplus |
||
| 1109 | } |
||
| 1110 | #endif //__cplusplus |
||
| 1111 | |||
| 1112 | #endif //__D3DX9ANIM_H__ |
||
| 1113 | |||
| 1114 |