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| Rev | Author | Line No. | Line |
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| 1 | pmbaty | 1 | |
| 2 | ////////////////////////////////////////////////////////////////////////////// |
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| 3 | // |
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| 4 | // Copyright (c) Microsoft Corporation. All rights reserved. |
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| 5 | // |
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| 6 | // File: D3DX11GPGPU.h |
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| 7 | // Content: D3DX11 General Purpose GPU computing algorithms |
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| 8 | // |
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| 9 | ////////////////////////////////////////////////////////////////////////////// |
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| 10 | |||
| 11 | #ifndef __D3DX11GPGPU_H__ |
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| 12 | #define __D3DX11GPGPU_H__ |
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| 13 | |||
| 14 | #include "d3dx11.h" |
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| 15 | |||
| 16 | #ifdef __cplusplus |
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| 17 | extern "C" { |
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| 18 | #endif //__cplusplus |
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| 19 | |||
| 20 | |||
| 21 | |||
| 22 | |||
| 23 | |||
| 24 | |||
| 25 | ////////////////////////////////////////////////////////////////////////////// |
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| 26 | |||
| 27 | typedef enum D3DX11_SCAN_DATA_TYPE |
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| 28 | { |
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| 29 | D3DX11_SCAN_DATA_TYPE_FLOAT = 1, |
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| 30 | D3DX11_SCAN_DATA_TYPE_INT, |
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| 31 | D3DX11_SCAN_DATA_TYPE_UINT, |
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| 32 | } D3DX11_SCAN_DATA_TYPE; |
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| 33 | |||
| 34 | typedef enum D3DX11_SCAN_OPCODE |
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| 35 | { |
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| 36 | D3DX11_SCAN_OPCODE_ADD = 1, |
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| 37 | D3DX11_SCAN_OPCODE_MIN, |
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| 38 | D3DX11_SCAN_OPCODE_MAX, |
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| 39 | D3DX11_SCAN_OPCODE_MUL, |
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| 40 | D3DX11_SCAN_OPCODE_AND, |
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| 41 | D3DX11_SCAN_OPCODE_OR, |
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| 42 | D3DX11_SCAN_OPCODE_XOR, |
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| 43 | } D3DX11_SCAN_OPCODE; |
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| 44 | |||
| 45 | typedef enum D3DX11_SCAN_DIRECTION |
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| 46 | { |
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| 47 | D3DX11_SCAN_DIRECTION_FORWARD = 1, |
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| 48 | D3DX11_SCAN_DIRECTION_BACKWARD, |
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| 49 | } D3DX11_SCAN_DIRECTION; |
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| 50 | |||
| 51 | |||
| 52 | ////////////////////////////////////////////////////////////////////////////// |
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| 53 | // ID3DX11Scan: |
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| 54 | ////////////////////////////////////////////////////////////////////////////// |
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| 55 | |||
| 56 | // {5089b68f-e71d-4d38-be8e-f363b95a9405} |
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| 57 | DEFINE_GUID(IID_ID3DX11Scan, 0x5089b68f, 0xe71d, 0x4d38, 0xbe, 0x8e, 0xf3, 0x63, 0xb9, 0x5a, 0x94, 0x05); |
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| 58 | |||
| 59 | #undef INTERFACE |
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| 60 | #define INTERFACE ID3DX11Scan |
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| 61 | |||
| 62 | DECLARE_INTERFACE_(ID3DX11Scan, IUnknown) |
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| 63 | { |
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| 64 | // IUnknown |
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| 65 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
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| 66 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
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| 67 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
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| 68 | |||
| 69 | // ID3DX11Scan |
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| 70 | |||
| 71 | STDMETHOD(SetScanDirection)(THIS_ D3DX11_SCAN_DIRECTION Direction) PURE; |
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| 72 | |||
| 73 | //============================================================================= |
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| 74 | // Performs an unsegmented scan of a sequence in-place or out-of-place |
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| 75 | // ElementType element type |
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| 76 | // OpCode binary operation |
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| 77 | // Direction scan direction |
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| 78 | // ElementScanSize size of scan, in elements |
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| 79 | // pSrc input sequence on the device. pSrc==pDst for in-place scans |
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| 80 | // pDst output sequence on the device |
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| 81 | //============================================================================= |
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| 82 | STDMETHOD(Scan)( THIS_ |
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| 83 | D3DX11_SCAN_DATA_TYPE ElementType, |
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| 84 | D3DX11_SCAN_OPCODE OpCode, |
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| 85 | UINT ElementScanSize, |
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| 86 | __in ID3D11UnorderedAccessView* pSrc, |
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| 87 | __in ID3D11UnorderedAccessView* pDst |
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| 88 | ) PURE; |
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| 89 | |||
| 90 | //============================================================================= |
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| 91 | // Performs a multiscan of a sequence in-place or out-of-place |
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| 92 | // ElementType element type |
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| 93 | // OpCode binary operation |
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| 94 | // Direction scan direction |
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| 95 | // ElementScanSize size of scan, in elements |
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| 96 | // ElementScanPitch pitch of the next scan, in elements |
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| 97 | // ScanCount number of scans in a multiscan |
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| 98 | // pSrc input sequence on the device. pSrc==pDst for in-place scans |
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| 99 | // pDst output sequence on the device |
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| 100 | //============================================================================= |
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| 101 | STDMETHOD(Multiscan)( THIS_ |
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| 102 | D3DX11_SCAN_DATA_TYPE ElementType, |
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| 103 | D3DX11_SCAN_OPCODE OpCode, |
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| 104 | UINT ElementScanSize, |
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| 105 | UINT ElementScanPitch, |
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| 106 | UINT ScanCount, |
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| 107 | __in ID3D11UnorderedAccessView* pSrc, |
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| 108 | __in ID3D11UnorderedAccessView* pDst |
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| 109 | ) PURE; |
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| 110 | }; |
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| 111 | |||
| 112 | |||
| 113 | //============================================================================= |
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| 114 | // Creates a scan context |
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| 115 | // pDevice the device context |
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| 116 | // MaxElementScanSize maximum single scan size, in elements (FLOAT, UINT, or INT) |
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| 117 | // MaxScanCount maximum number of scans in multiscan |
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| 118 | // ppScanContext new scan context |
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| 119 | //============================================================================= |
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| 120 | HRESULT WINAPI D3DX11CreateScan( |
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| 121 | __in ID3D11DeviceContext* pDeviceContext, |
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| 122 | UINT MaxElementScanSize, |
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| 123 | UINT MaxScanCount, |
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| 124 | __out ID3DX11Scan** ppScan ); |
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| 125 | |||
| 126 | |||
| 127 | |||
| 128 | ////////////////////////////////////////////////////////////////////////////// |
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| 129 | // ID3DX11SegmentedScan: |
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| 130 | ////////////////////////////////////////////////////////////////////////////// |
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| 131 | |||
| 132 | // {a915128c-d954-4c79-bfe1-64db923194d6} |
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| 133 | DEFINE_GUID(IID_ID3DX11SegmentedScan, 0xa915128c, 0xd954, 0x4c79, 0xbf, 0xe1, 0x64, 0xdb, 0x92, 0x31, 0x94, 0xd6); |
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| 134 | |||
| 135 | #undef INTERFACE |
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| 136 | #define INTERFACE ID3DX11SegmentedScan |
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| 137 | |||
| 138 | DECLARE_INTERFACE_(ID3DX11SegmentedScan, IUnknown) |
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| 139 | { |
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| 140 | // IUnknown |
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| 141 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
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| 142 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
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| 143 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
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| 144 | |||
| 145 | // ID3DX11SegmentedScan |
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| 146 | |||
| 147 | STDMETHOD(SetScanDirection)(THIS_ D3DX11_SCAN_DIRECTION Direction) PURE; |
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| 148 | |||
| 149 | //============================================================================= |
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| 150 | // Performs a segscan of a sequence in-place or out-of-place |
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| 151 | // ElementType element type |
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| 152 | // OpCode binary operation |
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| 153 | // Direction scan direction |
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| 154 | // pSrcElementFlags compact array of bits, one per element of pSrc. A set value |
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| 155 | // indicates the start of a new segment. |
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| 156 | // ElementScanSize size of scan, in elements |
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| 157 | // pSrc input sequence on the device. pSrc==pDst for in-place scans |
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| 158 | // pDst output sequence on the device |
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| 159 | //============================================================================= |
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| 160 | STDMETHOD(SegScan)( THIS_ |
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| 161 | D3DX11_SCAN_DATA_TYPE ElementType, |
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| 162 | D3DX11_SCAN_OPCODE OpCode, |
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| 163 | UINT ElementScanSize, |
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| 164 | __in_opt ID3D11UnorderedAccessView* pSrc, |
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| 165 | __in ID3D11UnorderedAccessView* pSrcElementFlags, |
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| 166 | __in ID3D11UnorderedAccessView* pDst |
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| 167 | ) PURE; |
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| 168 | }; |
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| 169 | |||
| 170 | |||
| 171 | //============================================================================= |
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| 172 | // Creates a segmented scan context |
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| 173 | // pDevice the device context |
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| 174 | // MaxElementScanSize maximum single scan size, in elements (FLOAT, UINT, or INT) |
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| 175 | // ppScanContext new scan context |
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| 176 | //============================================================================= |
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| 177 | HRESULT WINAPI D3DX11CreateSegmentedScan( |
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| 178 | __in ID3D11DeviceContext* pDeviceContext, |
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| 179 | UINT MaxElementScanSize, |
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| 180 | __out ID3DX11SegmentedScan** ppScan ); |
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| 181 | |||
| 182 | |||
| 183 | |||
| 184 | ////////////////////////////////////////////////////////////////////////////// |
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| 185 | |||
| 186 | #define D3DX11_FFT_MAX_PRECOMPUTE_BUFFERS 4 |
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| 187 | #define D3DX11_FFT_MAX_TEMP_BUFFERS 4 |
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| 188 | #define D3DX11_FFT_MAX_DIMENSIONS 32 |
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| 189 | |||
| 190 | |||
| 191 | |||
| 192 | ////////////////////////////////////////////////////////////////////////////// |
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| 193 | // ID3DX11FFT: |
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| 194 | ////////////////////////////////////////////////////////////////////////////// |
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| 195 | |||
| 196 | // {b3f7a938-4c93-4310-a675-b30d6de50553} |
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| 197 | DEFINE_GUID(IID_ID3DX11FFT, 0xb3f7a938, 0x4c93, 0x4310, 0xa6, 0x75, 0xb3, 0x0d, 0x6d, 0xe5, 0x05, 0x53); |
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| 198 | |||
| 199 | #undef INTERFACE |
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| 200 | #define INTERFACE ID3DX11FFT |
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| 201 | |||
| 202 | DECLARE_INTERFACE_(ID3DX11FFT, IUnknown) |
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| 203 | { |
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| 204 | // IUnknown |
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| 205 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
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| 206 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
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| 207 | STDMETHOD_(ULONG, Release)(THIS) PURE; |
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| 208 | |||
| 209 | // ID3DX11FFT |
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| 210 | |||
| 211 | // scale for forward transform (defaults to 1 if set to 0) |
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| 212 | STDMETHOD(SetForwardScale)(THIS_ FLOAT ForwardScale) PURE; |
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| 213 | STDMETHOD_(FLOAT, GetForwardScale)(THIS) PURE; |
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| 214 | |||
| 215 | // scale for inverse transform (defaults to 1/N if set to 0, where N is |
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| 216 | // the product of the transformed dimension lengths |
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| 217 | STDMETHOD(SetInverseScale)(THIS_ FLOAT InverseScale) PURE; |
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| 218 | STDMETHOD_(FLOAT, GetInverseScale)(THIS) PURE; |
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| 219 | |||
| 220 | //------------------------------------------------------------------------------ |
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| 221 | // Attaches buffers to the context and performs any required precomputation. |
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| 222 | // The buffers must be no smaller than the corresponding buffer sizes returned |
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| 223 | // by D3DX11CreateFFT*(). Temp buffers may beshared between multiple contexts, |
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| 224 | // though care should be taken to concurrently execute multiple FFTs which share |
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| 225 | // temp buffers. |
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| 226 | // |
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| 227 | // NumTempBuffers number of buffers in ppTempBuffers |
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| 228 | // ppTempBuffers temp buffers to attach |
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| 229 | // NumPrecomputeBuffers number of buffers in ppPrecomputeBufferSizes |
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| 230 | // ppPrecomputeBufferSizes buffers to hold precomputed data |
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| 231 | STDMETHOD(AttachBuffersAndPrecompute)( THIS_ |
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| 232 | __in_range(0,D3DX11_FFT_MAX_TEMP_BUFFERS) UINT NumTempBuffers, |
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| 233 | __in_ecount(NumTempBuffers) ID3D11UnorderedAccessView*const* ppTempBuffers, |
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| 234 | __in_range(0,D3DX11_FFT_MAX_PRECOMPUTE_BUFFERS) UINT NumPrecomputeBuffers, |
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| 235 | __in_ecount(NumPrecomputeBuffers) ID3D11UnorderedAccessView*const* ppPrecomputeBufferSizes ) PURE; |
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| 236 | |||
| 237 | //------------------------------------------------------------------------------ |
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| 238 | // Call after buffers have been attached to the context, pInput and *ppOuput can |
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| 239 | // be one of the temp buffers. If *ppOutput == NULL, then the computation will ping-pong |
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| 240 | // between temp buffers and the last buffer written to is stored at *ppOutput. |
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| 241 | // Otherwise, *ppOutput is used as the output buffer (which may incur an extra copy). |
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| 242 | // |
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| 243 | // The format of complex data is interleaved components, e.g. (Real0, Imag0), |
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| 244 | // (Real1, Imag1) ... etc. Data is stored in row major order |
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| 245 | // |
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| 246 | // pInputBuffer view onto input buffer |
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| 247 | // ppOutpuBuffert pointer to view of output buffer |
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| 248 | STDMETHOD(ForwardTransform)( THIS_ |
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| 249 | __in const ID3D11UnorderedAccessView* pInputBuffer, |
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| 250 | __inout ID3D11UnorderedAccessView** ppOutputBuffer ) PURE; |
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| 251 | |||
| 252 | STDMETHOD(InverseTransform)( THIS_ |
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| 253 | __in const ID3D11UnorderedAccessView* pInputBuffer, |
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| 254 | __inout ID3D11UnorderedAccessView** ppOutputBuffer ) PURE; |
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| 255 | }; |
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| 256 | |||
| 257 | |||
| 258 | ////////////////////////////////////////////////////////////////////////////// |
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| 259 | // ID3DX11FFT Creation Routines |
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| 260 | ////////////////////////////////////////////////////////////////////////////// |
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| 261 | |||
| 262 | typedef enum D3DX11_FFT_DATA_TYPE |
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| 263 | { |
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| 264 | D3DX11_FFT_DATA_TYPE_REAL, |
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| 265 | D3DX11_FFT_DATA_TYPE_COMPLEX, |
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| 266 | } D3DX11_FFT_DATA_TYPE; |
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| 267 | |||
| 268 | typedef enum D3DX11_FFT_DIM_MASK |
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| 269 | { |
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| 270 | D3DX11_FFT_DIM_MASK_1D = 0x1, |
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| 271 | D3DX11_FFT_DIM_MASK_2D = 0x3, |
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| 272 | D3DX11_FFT_DIM_MASK_3D = 0x7, |
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| 273 | } D3DX11_FFT_DIM_MASK; |
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| 274 | |||
| 275 | typedef struct D3DX11_FFT_DESC |
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| 276 | { |
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| 277 | UINT NumDimensions; // number of dimensions |
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| 278 | UINT ElementLengths[D3DX11_FFT_MAX_DIMENSIONS]; // length of each dimension |
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| 279 | UINT DimensionMask; // a bit set for each dimensions to transform |
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| 280 | // (see D3DX11_FFT_DIM_MASK for common masks) |
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| 281 | D3DX11_FFT_DATA_TYPE Type; // type of the elements in spatial domain |
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| 282 | } D3DX11_FFT_DESC; |
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| 283 | |||
| 284 | |||
| 285 | //------------------------------------------------------------------------------ |
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| 286 | // NumTempBufferSizes Number of temporary buffers needed |
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| 287 | // pTempBufferSizes Minimum sizes (in FLOATs) of temporary buffers |
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| 288 | // NumPrecomputeBufferSizes Number of precompute buffers needed |
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| 289 | // pPrecomputeBufferSizes minimum sizes (in FLOATs) for precompute buffers |
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| 290 | //------------------------------------------------------------------------------ |
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| 291 | |||
| 292 | typedef struct D3DX11_FFT_BUFFER_INFO |
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| 293 | { |
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| 294 | __range(0,D3DX11_FFT_MAX_TEMP_BUFFERS) UINT NumTempBufferSizes; |
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| 295 | UINT TempBufferFloatSizes[D3DX11_FFT_MAX_TEMP_BUFFERS]; |
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| 296 | __range(0,D3DX11_FFT_MAX_PRECOMPUTE_BUFFERS) UINT NumPrecomputeBufferSizes; |
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| 297 | UINT PrecomputeBufferFloatSizes[D3DX11_FFT_MAX_PRECOMPUTE_BUFFERS]; |
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| 298 | } D3DX11_FFT_BUFFER_INFO; |
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| 299 | |||
| 300 | |||
| 301 | typedef enum D3DX11_FFT_CREATE_FLAG |
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| 302 | { |
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| 303 | D3DX11_FFT_CREATE_FLAG_NO_PRECOMPUTE_BUFFERS = 0x01L, // do not precompute values and store into buffers |
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| 304 | } D3DX11_FFT_CREATE_FLAG; |
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| 305 | |||
| 306 | |||
| 307 | //------------------------------------------------------------------------------ |
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| 308 | // Creates an ID3DX11FFT COM interface object and returns a pointer to it at *ppFFT. |
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| 309 | // The descriptor describes the shape of the data as well as the scaling factors |
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| 310 | // that should be used for forward and inverse transforms. |
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| 311 | // The FFT computation may require temporaries that act as ping-pong buffers |
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| 312 | // and for other purposes. aTempSizes is a list of the sizes required for |
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| 313 | // temporaries. Likewise, some data may need to be precomputed and the sizes |
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| 314 | // of those sizes are returned in aPrecomputedBufferSizes. |
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| 315 | // |
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| 316 | // To perform a computation, follow these steps: |
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| 317 | // 1) Create the FFT context object |
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| 318 | // 2) Precompute (and Attach temp working buffers of at least the required size) |
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| 319 | // 3) Call Compute() on some input data |
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| 320 | // |
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| 321 | // Compute() may be called repeatedly with different inputs and transform |
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| 322 | // directions. When finished with the FFT work, release the FFT interface() |
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| 323 | // |
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| 324 | // Device Direct3DDeviceContext to use in |
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| 325 | // pDesc Descriptor for FFT transform in |
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| 326 | // Count the number of 1D FFTs to perform in |
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| 327 | // Flags See D3DX11_FFT_CREATE_FLAG in |
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| 328 | // pBufferInfo Pointer to BUFFER_INFO struct, filled by funciton out |
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| 329 | // ppFFT Pointer to returned context pointer out |
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| 330 | //------------------------------------------------------------------------------ |
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| 331 | |||
| 332 | HRESULT D3DX11CreateFFT( |
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| 333 | ID3D11DeviceContext* pDeviceContext, |
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| 334 | __in const D3DX11_FFT_DESC* pDesc, |
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| 335 | UINT Flags, |
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| 336 | __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, |
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| 337 | __out ID3DX11FFT** ppFFT |
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| 338 | ); |
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| 339 | |||
| 340 | HRESULT D3DX11CreateFFT1DReal( |
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| 341 | ID3D11DeviceContext* pDeviceContext, |
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| 342 | UINT X, |
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| 343 | UINT Flags, |
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| 344 | __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, |
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| 345 | __out ID3DX11FFT** ppFFT |
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| 346 | ); |
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| 347 | HRESULT D3DX11CreateFFT1DComplex( |
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| 348 | ID3D11DeviceContext* pDeviceContext, |
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| 349 | UINT X, |
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| 350 | UINT Flags, |
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| 351 | __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, |
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| 352 | __out ID3DX11FFT** ppFFT |
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| 353 | ); |
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| 354 | HRESULT D3DX11CreateFFT2DReal( |
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| 355 | ID3D11DeviceContext* pDeviceContext, |
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| 356 | UINT X, |
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| 357 | UINT Y, |
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| 358 | UINT Flags, |
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| 359 | __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, |
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| 360 | __out ID3DX11FFT** ppFFT |
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| 361 | ); |
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| 362 | HRESULT D3DX11CreateFFT2DComplex( |
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| 363 | ID3D11DeviceContext* pDeviceContext, |
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| 364 | UINT X, |
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| 365 | UINT Y, |
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| 366 | UINT Flags, |
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| 367 | __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, |
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| 368 | __out ID3DX11FFT** ppFFT |
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| 369 | ); |
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| 370 | HRESULT D3DX11CreateFFT3DReal( |
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| 371 | ID3D11DeviceContext* pDeviceContext, |
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| 372 | UINT X, |
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| 373 | UINT Y, |
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| 374 | UINT Z, |
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| 375 | UINT Flags, |
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| 376 | __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, |
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| 377 | __out ID3DX11FFT** ppFFT |
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| 378 | ); |
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| 379 | HRESULT D3DX11CreateFFT3DComplex( |
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| 380 | ID3D11DeviceContext* pDeviceContext, |
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| 381 | UINT X, |
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| 382 | UINT Y, |
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| 383 | UINT Z, |
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| 384 | UINT Flags, |
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| 385 | __out D3DX11_FFT_BUFFER_INFO* pBufferInfo, |
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| 386 | __out ID3DX11FFT** ppFFT |
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| 387 | ); |
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| 388 | |||
| 389 | |||
| 390 | #ifdef __cplusplus |
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| 391 | } |
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| 392 | #endif //__cplusplus |
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| 393 | |||
| 394 | #endif //__D3DX11GPGPU_H__ |
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| 395 | |||
| 396 |