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| Rev | Author | Line No. | Line |
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| 1 | pmbaty | 1 | |
| 2 | /*=========================================================================*\ |
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| 3 | |||
| 4 | Copyright (c) Microsoft Corporation. All rights reserved. |
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| 5 | |||
| 6 | File: D2D1helper.h |
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| 7 | |||
| 8 | Module Name: D2D |
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| 9 | |||
| 10 | Description: Helper files over the D2D interfaces and APIs. |
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| 11 | |||
| 12 | \*=========================================================================*/ |
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| 13 | #pragma once |
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| 14 | |||
| 15 | #ifndef _D2D1_HELPER_H_ |
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| 16 | #define _D2D1_HELPER_H_ |
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| 17 | |||
| 18 | #ifndef _D2D1_H_ |
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| 19 | #include <d2d1.h> |
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| 20 | #endif // #ifndef _D2D1_H_ |
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| 21 | |||
| 22 | #ifndef D2D_USE_C_DEFINITIONS |
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| 23 | |||
| 24 | namespace D2D1 |
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| 25 | { |
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| 26 | // |
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| 27 | // Forward declared IdentityMatrix function to allow matrix class to use |
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| 28 | // these constructors. |
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| 29 | // |
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| 30 | D2D1FORCEINLINE |
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| 31 | D2D1_MATRIX_3X2_F |
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| 32 | IdentityMatrix(); |
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| 33 | |||
| 34 | // |
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| 35 | // The default trait type for objects in D2D is float. |
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| 36 | // |
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| 37 | template<typename Type> |
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| 38 | struct TypeTraits |
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| 39 | { |
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| 40 | typedef D2D1_POINT_2F Point; |
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| 41 | typedef D2D1_SIZE_F Size; |
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| 42 | typedef D2D1_RECT_F Rect; |
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| 43 | }; |
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| 44 | |||
| 45 | template<> |
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| 46 | struct TypeTraits<UINT32> |
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| 47 | { |
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| 48 | typedef D2D1_POINT_2U Point; |
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| 49 | typedef D2D1_SIZE_U Size; |
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| 50 | typedef D2D1_RECT_U Rect; |
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| 51 | }; |
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| 52 | |||
| 53 | static inline |
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| 54 | FLOAT FloatMax() |
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| 55 | { |
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| 56 | #ifdef FLT_MAX |
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| 57 | return FLT_MAX; |
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| 58 | #else |
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| 59 | return 3.402823466e+38F; |
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| 60 | #endif |
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| 61 | } |
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| 62 | |||
| 63 | // |
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| 64 | // Construction helpers |
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| 65 | // |
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| 66 | template<typename Type> |
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| 67 | D2D1FORCEINLINE |
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| 68 | typename TypeTraits<Type>::Point |
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| 69 | Point2( |
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| 70 | Type x, |
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| 71 | Type y |
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| 72 | ) |
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| 73 | { |
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| 74 | typename TypeTraits<Type>::Point point = { x, y }; |
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| 75 | |||
| 76 | return point; |
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| 77 | } |
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| 78 | |||
| 79 | D2D1FORCEINLINE |
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| 80 | D2D1_POINT_2F |
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| 81 | Point2F( |
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| 82 | FLOAT x = 0.f, |
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| 83 | FLOAT y = 0.f |
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| 84 | ) |
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| 85 | { |
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| 86 | return Point2<FLOAT>(x, y); |
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| 87 | } |
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| 88 | |||
| 89 | D2D1FORCEINLINE |
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| 90 | D2D1_POINT_2U |
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| 91 | Point2U( |
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| 92 | UINT32 x = 0, |
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| 93 | UINT32 y = 0 |
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| 94 | ) |
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| 95 | { |
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| 96 | return Point2<UINT32>(x, y); |
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| 97 | } |
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| 98 | |||
| 99 | template<typename Type> |
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| 100 | D2D1FORCEINLINE |
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| 101 | typename TypeTraits<Type>::Size |
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| 102 | Size( |
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| 103 | Type width, |
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| 104 | Type height |
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| 105 | ) |
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| 106 | { |
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| 107 | typename TypeTraits<Type>::Size size = { width, height }; |
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| 108 | |||
| 109 | return size; |
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| 110 | } |
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| 111 | |||
| 112 | D2D1FORCEINLINE |
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| 113 | D2D1_SIZE_F |
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| 114 | SizeF( |
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| 115 | FLOAT width = 0.f, |
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| 116 | FLOAT height = 0.f |
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| 117 | ) |
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| 118 | { |
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| 119 | return Size<FLOAT>(width, height); |
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| 120 | } |
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| 121 | |||
| 122 | D2D1FORCEINLINE |
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| 123 | D2D1_SIZE_U |
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| 124 | SizeU( |
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| 125 | UINT32 width = 0, |
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| 126 | UINT32 height = 0 |
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| 127 | ) |
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| 128 | { |
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| 129 | return Size<UINT32>(width, height); |
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| 130 | } |
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| 131 | |||
| 132 | template<typename Type> |
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| 133 | D2D1FORCEINLINE |
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| 134 | typename TypeTraits<Type>::Rect |
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| 135 | Rect( |
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| 136 | Type left, |
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| 137 | Type top, |
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| 138 | Type right, |
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| 139 | Type bottom |
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| 140 | ) |
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| 141 | { |
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| 142 | typename TypeTraits<Type>::Rect rect = { left, top, right, bottom }; |
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| 143 | |||
| 144 | return rect; |
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| 145 | } |
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| 146 | |||
| 147 | D2D1FORCEINLINE |
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| 148 | D2D1_RECT_F |
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| 149 | RectF( |
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| 150 | FLOAT left = 0.f, |
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| 151 | FLOAT top = 0.f, |
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| 152 | FLOAT right = 0.f, |
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| 153 | FLOAT bottom = 0.f |
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| 154 | ) |
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| 155 | { |
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| 156 | return Rect<FLOAT>(left, top, right, bottom); |
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| 157 | } |
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| 158 | |||
| 159 | D2D1FORCEINLINE |
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| 160 | D2D1_RECT_U |
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| 161 | RectU( |
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| 162 | UINT32 left = 0, |
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| 163 | UINT32 top = 0, |
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| 164 | UINT32 right = 0, |
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| 165 | UINT32 bottom = 0 |
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| 166 | ) |
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| 167 | { |
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| 168 | return Rect<UINT32>(left, top, right, bottom); |
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| 169 | } |
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| 170 | |||
| 171 | D2D1FORCEINLINE |
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| 172 | D2D1_RECT_F |
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| 173 | InfiniteRect() |
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| 174 | { |
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| 175 | D2D1_RECT_F rect = { -FloatMax(), -FloatMax(), FloatMax(), FloatMax() }; |
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| 176 | |||
| 177 | return rect; |
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| 178 | } |
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| 179 | |||
| 180 | D2D1FORCEINLINE |
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| 181 | D2D1_ARC_SEGMENT |
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| 182 | ArcSegment( |
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| 183 | __in CONST D2D1_POINT_2F &point, |
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| 184 | __in CONST D2D1_SIZE_F &size, |
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| 185 | __in FLOAT rotationAngle, |
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| 186 | __in D2D1_SWEEP_DIRECTION sweepDirection, |
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| 187 | __in D2D1_ARC_SIZE arcSize |
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| 188 | ) |
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| 189 | { |
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| 190 | D2D1_ARC_SEGMENT arcSegment = { point, size, rotationAngle, sweepDirection, arcSize }; |
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| 191 | |||
| 192 | return arcSegment; |
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| 193 | } |
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| 194 | |||
| 195 | D2D1FORCEINLINE |
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| 196 | D2D1_BEZIER_SEGMENT |
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| 197 | BezierSegment( |
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| 198 | __in CONST D2D1_POINT_2F &point1, |
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| 199 | __in CONST D2D1_POINT_2F &point2, |
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| 200 | __in CONST D2D1_POINT_2F &point3 |
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| 201 | ) |
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| 202 | { |
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| 203 | D2D1_BEZIER_SEGMENT bezierSegment = { point1, point2, point3 }; |
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| 204 | |||
| 205 | return bezierSegment; |
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| 206 | } |
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| 207 | |||
| 208 | D2D1FORCEINLINE |
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| 209 | D2D1_ELLIPSE |
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| 210 | Ellipse( |
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| 211 | __in CONST D2D1_POINT_2F ¢er, |
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| 212 | FLOAT radiusX, |
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| 213 | FLOAT radiusY |
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| 214 | ) |
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| 215 | { |
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| 216 | D2D1_ELLIPSE ellipse; |
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| 217 | |||
| 218 | ellipse.point = center; |
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| 219 | ellipse.radiusX = radiusX; |
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| 220 | ellipse.radiusY = radiusY; |
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| 221 | |||
| 222 | return ellipse; |
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| 223 | } |
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| 224 | |||
| 225 | D2D1FORCEINLINE |
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| 226 | D2D1_ROUNDED_RECT |
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| 227 | RoundedRect( |
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| 228 | __in CONST D2D1_RECT_F &rect, |
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| 229 | FLOAT radiusX, |
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| 230 | FLOAT radiusY |
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| 231 | ) |
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| 232 | { |
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| 233 | D2D1_ROUNDED_RECT roundedRect; |
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| 234 | |||
| 235 | roundedRect.rect = rect; |
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| 236 | roundedRect.radiusX = radiusX; |
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| 237 | roundedRect.radiusY = radiusY; |
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| 238 | |||
| 239 | return roundedRect; |
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| 240 | } |
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| 241 | |||
| 242 | D2D1FORCEINLINE |
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| 243 | D2D1_BRUSH_PROPERTIES |
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| 244 | BrushProperties( |
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| 245 | __in FLOAT opacity = 1.0, |
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| 246 | __in CONST D2D1_MATRIX_3X2_F &transform = D2D1::IdentityMatrix() |
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| 247 | ) |
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| 248 | { |
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| 249 | D2D1_BRUSH_PROPERTIES brushProperties; |
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| 250 | |||
| 251 | brushProperties.opacity = opacity; |
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| 252 | brushProperties.transform = transform; |
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| 253 | |||
| 254 | return brushProperties; |
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| 255 | } |
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| 256 | |||
| 257 | D2D1FORCEINLINE |
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| 258 | D2D1_GRADIENT_STOP |
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| 259 | GradientStop( |
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| 260 | FLOAT position, |
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| 261 | __in CONST D2D1_COLOR_F &color |
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| 262 | ) |
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| 263 | { |
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| 264 | D2D1_GRADIENT_STOP gradientStop = { position, color }; |
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| 265 | |||
| 266 | return gradientStop; |
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| 267 | } |
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| 268 | |||
| 269 | D2D1FORCEINLINE |
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| 270 | D2D1_QUADRATIC_BEZIER_SEGMENT |
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| 271 | QuadraticBezierSegment( |
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| 272 | __in CONST D2D1_POINT_2F &point1, |
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| 273 | __in CONST D2D1_POINT_2F &point2 |
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| 274 | ) |
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| 275 | { |
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| 276 | D2D1_QUADRATIC_BEZIER_SEGMENT quadraticBezier = { point1, point2 }; |
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| 277 | |||
| 278 | return quadraticBezier; |
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| 279 | } |
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| 280 | |||
| 281 | D2D1FORCEINLINE |
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| 282 | D2D1_STROKE_STYLE_PROPERTIES |
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| 283 | StrokeStyleProperties( |
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| 284 | D2D1_CAP_STYLE startCap = D2D1_CAP_STYLE_FLAT, |
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| 285 | D2D1_CAP_STYLE endCap = D2D1_CAP_STYLE_FLAT, |
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| 286 | D2D1_CAP_STYLE dashCap = D2D1_CAP_STYLE_FLAT, |
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| 287 | D2D1_LINE_JOIN lineJoin = D2D1_LINE_JOIN_MITER, |
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| 288 | FLOAT miterLimit = 10.0f, |
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| 289 | D2D1_DASH_STYLE dashStyle = D2D1_DASH_STYLE_SOLID, |
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| 290 | FLOAT dashOffset = 0.0f |
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| 291 | ) |
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| 292 | { |
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| 293 | D2D1_STROKE_STYLE_PROPERTIES strokeStyleProperties; |
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| 294 | |||
| 295 | strokeStyleProperties.startCap = startCap; |
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| 296 | strokeStyleProperties.endCap = endCap; |
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| 297 | strokeStyleProperties.dashCap = dashCap; |
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| 298 | strokeStyleProperties.lineJoin = lineJoin; |
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| 299 | strokeStyleProperties.miterLimit = miterLimit; |
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| 300 | strokeStyleProperties.dashStyle = dashStyle; |
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| 301 | strokeStyleProperties.dashOffset = dashOffset; |
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| 302 | |||
| 303 | return strokeStyleProperties; |
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| 304 | } |
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| 305 | |||
| 306 | D2D1FORCEINLINE |
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| 307 | D2D1_BITMAP_BRUSH_PROPERTIES |
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| 308 | BitmapBrushProperties( |
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| 309 | D2D1_EXTEND_MODE extendModeX = D2D1_EXTEND_MODE_CLAMP, |
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| 310 | D2D1_EXTEND_MODE extendModeY = D2D1_EXTEND_MODE_CLAMP, |
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| 311 | D2D1_BITMAP_INTERPOLATION_MODE interpolationMode = D2D1_BITMAP_INTERPOLATION_MODE_LINEAR |
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| 312 | ) |
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| 313 | { |
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| 314 | D2D1_BITMAP_BRUSH_PROPERTIES bitmapBrushProperties; |
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| 315 | |||
| 316 | bitmapBrushProperties.extendModeX = extendModeX; |
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| 317 | bitmapBrushProperties.extendModeY = extendModeY; |
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| 318 | bitmapBrushProperties.interpolationMode = interpolationMode; |
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| 319 | |||
| 320 | return bitmapBrushProperties; |
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| 321 | } |
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| 322 | |||
| 323 | D2D1FORCEINLINE |
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| 324 | D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES |
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| 325 | LinearGradientBrushProperties( |
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| 326 | __in CONST D2D1_POINT_2F &startPoint, |
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| 327 | __in CONST D2D1_POINT_2F &endPoint |
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| 328 | ) |
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| 329 | { |
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| 330 | D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES linearGradientBrushProperties; |
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| 331 | |||
| 332 | linearGradientBrushProperties.startPoint = startPoint; |
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| 333 | linearGradientBrushProperties.endPoint = endPoint; |
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| 334 | |||
| 335 | return linearGradientBrushProperties; |
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| 336 | } |
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| 337 | |||
| 338 | D2D1FORCEINLINE |
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| 339 | D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES |
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| 340 | RadialGradientBrushProperties( |
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| 341 | __in CONST D2D1_POINT_2F ¢er, |
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| 342 | __in CONST D2D1_POINT_2F &gradientOriginOffset, |
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| 343 | FLOAT radiusX, |
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| 344 | FLOAT radiusY |
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| 345 | ) |
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| 346 | { |
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| 347 | D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES radialGradientBrushProperties; |
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| 348 | |||
| 349 | radialGradientBrushProperties.center = center; |
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| 350 | radialGradientBrushProperties.gradientOriginOffset = gradientOriginOffset; |
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| 351 | radialGradientBrushProperties.radiusX = radiusX; |
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| 352 | radialGradientBrushProperties.radiusY = radiusY; |
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| 353 | |||
| 354 | return radialGradientBrushProperties; |
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| 355 | } |
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| 356 | |||
| 357 | // |
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| 358 | // PixelFormat |
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| 359 | // |
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| 360 | D2D1FORCEINLINE |
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| 361 | D2D1_PIXEL_FORMAT |
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| 362 | PixelFormat( |
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| 363 | __in DXGI_FORMAT dxgiFormat = DXGI_FORMAT_UNKNOWN, |
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| 364 | __in D2D1_ALPHA_MODE alphaMode = D2D1_ALPHA_MODE_UNKNOWN |
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| 365 | ) |
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| 366 | { |
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| 367 | D2D1_PIXEL_FORMAT pixelFormat; |
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| 368 | |||
| 369 | pixelFormat.format = dxgiFormat; |
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| 370 | pixelFormat.alphaMode = alphaMode; |
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| 371 | |||
| 372 | return pixelFormat; |
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| 373 | } |
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| 374 | |||
| 375 | // |
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| 376 | // Bitmaps |
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| 377 | // |
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| 378 | D2D1FORCEINLINE |
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| 379 | D2D1_BITMAP_PROPERTIES |
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| 380 | BitmapProperties( |
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| 381 | CONST D2D1_PIXEL_FORMAT &pixelFormat = D2D1::PixelFormat(), |
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| 382 | FLOAT dpiX = 96.0f, |
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| 383 | FLOAT dpiY = 96.0f |
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| 384 | ) |
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| 385 | { |
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| 386 | D2D1_BITMAP_PROPERTIES bitmapProperties; |
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| 387 | |||
| 388 | bitmapProperties.pixelFormat = pixelFormat; |
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| 389 | bitmapProperties.dpiX = dpiX; |
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| 390 | bitmapProperties.dpiY = dpiY; |
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| 391 | |||
| 392 | return bitmapProperties; |
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| 393 | } |
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| 394 | |||
| 395 | // |
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| 396 | // Render Targets |
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| 397 | // |
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| 398 | D2D1FORCEINLINE |
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| 399 | D2D1_RENDER_TARGET_PROPERTIES |
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| 400 | RenderTargetProperties( |
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| 401 | D2D1_RENDER_TARGET_TYPE type = D2D1_RENDER_TARGET_TYPE_DEFAULT, |
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| 402 | __in CONST D2D1_PIXEL_FORMAT &pixelFormat = D2D1::PixelFormat(), |
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| 403 | FLOAT dpiX = 0.0, |
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| 404 | FLOAT dpiY = 0.0, |
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| 405 | D2D1_RENDER_TARGET_USAGE usage = D2D1_RENDER_TARGET_USAGE_NONE, |
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| 406 | D2D1_FEATURE_LEVEL minLevel = D2D1_FEATURE_LEVEL_DEFAULT |
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| 407 | ) |
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| 408 | { |
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| 409 | D2D1_RENDER_TARGET_PROPERTIES renderTargetProperties; |
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| 410 | |||
| 411 | renderTargetProperties.type = type; |
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| 412 | renderTargetProperties.pixelFormat = pixelFormat; |
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| 413 | renderTargetProperties.dpiX = dpiX; |
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| 414 | renderTargetProperties.dpiY = dpiY; |
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| 415 | renderTargetProperties.usage = usage; |
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| 416 | renderTargetProperties.minLevel = minLevel; |
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| 417 | |||
| 418 | return renderTargetProperties; |
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| 419 | } |
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| 420 | |||
| 421 | D2D1FORCEINLINE |
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| 422 | D2D1_HWND_RENDER_TARGET_PROPERTIES |
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| 423 | HwndRenderTargetProperties( |
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| 424 | __in HWND hwnd, |
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| 425 | __in D2D1_SIZE_U pixelSize = D2D1::Size(static_cast<UINT>(0), static_cast<UINT>(0)), |
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| 426 | __in D2D1_PRESENT_OPTIONS presentOptions = D2D1_PRESENT_OPTIONS_NONE |
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| 427 | ) |
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| 428 | { |
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| 429 | D2D1_HWND_RENDER_TARGET_PROPERTIES hwndRenderTargetProperties; |
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| 430 | |||
| 431 | hwndRenderTargetProperties.hwnd = hwnd; |
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| 432 | hwndRenderTargetProperties.pixelSize = pixelSize; |
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| 433 | hwndRenderTargetProperties.presentOptions = presentOptions; |
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| 434 | |||
| 435 | return hwndRenderTargetProperties; |
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| 436 | } |
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| 437 | |||
| 438 | D2D1FORCEINLINE |
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| 439 | D2D1_LAYER_PARAMETERS |
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| 440 | LayerParameters( |
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| 441 | __in CONST D2D1_RECT_F &contentBounds = D2D1::InfiniteRect(), |
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| 442 | __in_opt ID2D1Geometry *geometricMask = NULL, |
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| 443 | D2D1_ANTIALIAS_MODE maskAntialiasMode = D2D1_ANTIALIAS_MODE_PER_PRIMITIVE, |
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| 444 | D2D1_MATRIX_3X2_F maskTransform = D2D1::IdentityMatrix(), |
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| 445 | FLOAT opacity = 1.0, |
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| 446 | __in_opt ID2D1Brush *opacityBrush = NULL, |
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| 447 | D2D1_LAYER_OPTIONS layerOptions = D2D1_LAYER_OPTIONS_NONE |
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| 448 | ) |
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| 449 | { |
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| 450 | D2D1_LAYER_PARAMETERS layerParameters = { 0 }; |
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| 451 | |||
| 452 | layerParameters.contentBounds = contentBounds; |
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| 453 | layerParameters.geometricMask = geometricMask; |
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| 454 | layerParameters.maskAntialiasMode = maskAntialiasMode; |
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| 455 | layerParameters.maskTransform = maskTransform; |
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| 456 | layerParameters.opacity = opacity; |
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| 457 | layerParameters.opacityBrush = opacityBrush; |
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| 458 | layerParameters.layerOptions = layerOptions; |
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| 459 | |||
| 460 | return layerParameters; |
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| 461 | } |
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| 462 | |||
| 463 | D2D1FORCEINLINE |
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| 464 | D2D1_DRAWING_STATE_DESCRIPTION |
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| 465 | DrawingStateDescription( |
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| 466 | D2D1_ANTIALIAS_MODE antialiasMode = D2D1_ANTIALIAS_MODE_PER_PRIMITIVE, |
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| 467 | D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_DEFAULT, |
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| 468 | D2D1_TAG tag1 = 0, |
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| 469 | D2D1_TAG tag2 = 0, |
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| 470 | __in const D2D1_MATRIX_3X2_F &transform = D2D1::IdentityMatrix() |
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| 471 | ) |
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| 472 | { |
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| 473 | D2D1_DRAWING_STATE_DESCRIPTION drawingStateDescription; |
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| 474 | |||
| 475 | drawingStateDescription.antialiasMode = antialiasMode; |
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| 476 | drawingStateDescription.textAntialiasMode = textAntialiasMode; |
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| 477 | drawingStateDescription.tag1 = tag1; |
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| 478 | drawingStateDescription.tag2 = tag2; |
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| 479 | drawingStateDescription.transform = transform; |
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| 480 | |||
| 481 | return drawingStateDescription; |
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| 482 | } |
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| 483 | |||
| 484 | // |
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| 485 | // Colors, this enum defines a set of predefined colors. |
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| 486 | // |
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| 487 | class ColorF : public D2D1_COLOR_F |
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| 488 | { |
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| 489 | public: |
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| 490 | |||
| 491 | enum Enum |
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| 492 | { |
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| 493 | AliceBlue = 0xF0F8FF, |
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| 494 | AntiqueWhite = 0xFAEBD7, |
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| 495 | Aqua = 0x00FFFF, |
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| 496 | Aquamarine = 0x7FFFD4, |
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| 497 | Azure = 0xF0FFFF, |
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| 498 | Beige = 0xF5F5DC, |
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| 499 | Bisque = 0xFFE4C4, |
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| 500 | Black = 0x000000, |
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| 501 | BlanchedAlmond = 0xFFEBCD, |
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| 502 | Blue = 0x0000FF, |
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| 503 | BlueViolet = 0x8A2BE2, |
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| 504 | Brown = 0xA52A2A, |
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| 505 | BurlyWood = 0xDEB887, |
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| 506 | CadetBlue = 0x5F9EA0, |
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| 507 | Chartreuse = 0x7FFF00, |
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| 508 | Chocolate = 0xD2691E, |
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| 509 | Coral = 0xFF7F50, |
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| 510 | CornflowerBlue = 0x6495ED, |
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| 511 | Cornsilk = 0xFFF8DC, |
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| 512 | Crimson = 0xDC143C, |
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| 513 | Cyan = 0x00FFFF, |
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| 514 | DarkBlue = 0x00008B, |
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| 515 | DarkCyan = 0x008B8B, |
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| 516 | DarkGoldenrod = 0xB8860B, |
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| 517 | DarkGray = 0xA9A9A9, |
||
| 518 | DarkGreen = 0x006400, |
||
| 519 | DarkKhaki = 0xBDB76B, |
||
| 520 | DarkMagenta = 0x8B008B, |
||
| 521 | DarkOliveGreen = 0x556B2F, |
||
| 522 | DarkOrange = 0xFF8C00, |
||
| 523 | DarkOrchid = 0x9932CC, |
||
| 524 | DarkRed = 0x8B0000, |
||
| 525 | DarkSalmon = 0xE9967A, |
||
| 526 | DarkSeaGreen = 0x8FBC8F, |
||
| 527 | DarkSlateBlue = 0x483D8B, |
||
| 528 | DarkSlateGray = 0x2F4F4F, |
||
| 529 | DarkTurquoise = 0x00CED1, |
||
| 530 | DarkViolet = 0x9400D3, |
||
| 531 | DeepPink = 0xFF1493, |
||
| 532 | DeepSkyBlue = 0x00BFFF, |
||
| 533 | DimGray = 0x696969, |
||
| 534 | DodgerBlue = 0x1E90FF, |
||
| 535 | Firebrick = 0xB22222, |
||
| 536 | FloralWhite = 0xFFFAF0, |
||
| 537 | ForestGreen = 0x228B22, |
||
| 538 | Fuchsia = 0xFF00FF, |
||
| 539 | Gainsboro = 0xDCDCDC, |
||
| 540 | GhostWhite = 0xF8F8FF, |
||
| 541 | Gold = 0xFFD700, |
||
| 542 | Goldenrod = 0xDAA520, |
||
| 543 | Gray = 0x808080, |
||
| 544 | Green = 0x008000, |
||
| 545 | GreenYellow = 0xADFF2F, |
||
| 546 | Honeydew = 0xF0FFF0, |
||
| 547 | HotPink = 0xFF69B4, |
||
| 548 | IndianRed = 0xCD5C5C, |
||
| 549 | Indigo = 0x4B0082, |
||
| 550 | Ivory = 0xFFFFF0, |
||
| 551 | Khaki = 0xF0E68C, |
||
| 552 | Lavender = 0xE6E6FA, |
||
| 553 | LavenderBlush = 0xFFF0F5, |
||
| 554 | LawnGreen = 0x7CFC00, |
||
| 555 | LemonChiffon = 0xFFFACD, |
||
| 556 | LightBlue = 0xADD8E6, |
||
| 557 | LightCoral = 0xF08080, |
||
| 558 | LightCyan = 0xE0FFFF, |
||
| 559 | LightGoldenrodYellow = 0xFAFAD2, |
||
| 560 | LightGreen = 0x90EE90, |
||
| 561 | LightGray = 0xD3D3D3, |
||
| 562 | LightPink = 0xFFB6C1, |
||
| 563 | LightSalmon = 0xFFA07A, |
||
| 564 | LightSeaGreen = 0x20B2AA, |
||
| 565 | LightSkyBlue = 0x87CEFA, |
||
| 566 | LightSlateGray = 0x778899, |
||
| 567 | LightSteelBlue = 0xB0C4DE, |
||
| 568 | LightYellow = 0xFFFFE0, |
||
| 569 | Lime = 0x00FF00, |
||
| 570 | LimeGreen = 0x32CD32, |
||
| 571 | Linen = 0xFAF0E6, |
||
| 572 | Magenta = 0xFF00FF, |
||
| 573 | Maroon = 0x800000, |
||
| 574 | MediumAquamarine = 0x66CDAA, |
||
| 575 | MediumBlue = 0x0000CD, |
||
| 576 | MediumOrchid = 0xBA55D3, |
||
| 577 | MediumPurple = 0x9370DB, |
||
| 578 | MediumSeaGreen = 0x3CB371, |
||
| 579 | MediumSlateBlue = 0x7B68EE, |
||
| 580 | MediumSpringGreen = 0x00FA9A, |
||
| 581 | MediumTurquoise = 0x48D1CC, |
||
| 582 | MediumVioletRed = 0xC71585, |
||
| 583 | MidnightBlue = 0x191970, |
||
| 584 | MintCream = 0xF5FFFA, |
||
| 585 | MistyRose = 0xFFE4E1, |
||
| 586 | Moccasin = 0xFFE4B5, |
||
| 587 | NavajoWhite = 0xFFDEAD, |
||
| 588 | Navy = 0x000080, |
||
| 589 | OldLace = 0xFDF5E6, |
||
| 590 | Olive = 0x808000, |
||
| 591 | OliveDrab = 0x6B8E23, |
||
| 592 | Orange = 0xFFA500, |
||
| 593 | OrangeRed = 0xFF4500, |
||
| 594 | Orchid = 0xDA70D6, |
||
| 595 | PaleGoldenrod = 0xEEE8AA, |
||
| 596 | PaleGreen = 0x98FB98, |
||
| 597 | PaleTurquoise = 0xAFEEEE, |
||
| 598 | PaleVioletRed = 0xDB7093, |
||
| 599 | PapayaWhip = 0xFFEFD5, |
||
| 600 | PeachPuff = 0xFFDAB9, |
||
| 601 | Peru = 0xCD853F, |
||
| 602 | Pink = 0xFFC0CB, |
||
| 603 | Plum = 0xDDA0DD, |
||
| 604 | PowderBlue = 0xB0E0E6, |
||
| 605 | Purple = 0x800080, |
||
| 606 | Red = 0xFF0000, |
||
| 607 | RosyBrown = 0xBC8F8F, |
||
| 608 | RoyalBlue = 0x4169E1, |
||
| 609 | SaddleBrown = 0x8B4513, |
||
| 610 | Salmon = 0xFA8072, |
||
| 611 | SandyBrown = 0xF4A460, |
||
| 612 | SeaGreen = 0x2E8B57, |
||
| 613 | SeaShell = 0xFFF5EE, |
||
| 614 | Sienna = 0xA0522D, |
||
| 615 | Silver = 0xC0C0C0, |
||
| 616 | SkyBlue = 0x87CEEB, |
||
| 617 | SlateBlue = 0x6A5ACD, |
||
| 618 | SlateGray = 0x708090, |
||
| 619 | Snow = 0xFFFAFA, |
||
| 620 | SpringGreen = 0x00FF7F, |
||
| 621 | SteelBlue = 0x4682B4, |
||
| 622 | Tan = 0xD2B48C, |
||
| 623 | Teal = 0x008080, |
||
| 624 | Thistle = 0xD8BFD8, |
||
| 625 | Tomato = 0xFF6347, |
||
| 626 | Turquoise = 0x40E0D0, |
||
| 627 | Violet = 0xEE82EE, |
||
| 628 | Wheat = 0xF5DEB3, |
||
| 629 | White = 0xFFFFFF, |
||
| 630 | WhiteSmoke = 0xF5F5F5, |
||
| 631 | Yellow = 0xFFFF00, |
||
| 632 | YellowGreen = 0x9ACD32, |
||
| 633 | }; |
||
| 634 | |||
| 635 | // |
||
| 636 | // Construct a color, note that the alpha value from the "rgb" component |
||
| 637 | // is never used. |
||
| 638 | // |
||
| 639 | D2D1FORCEINLINE |
||
| 640 | ColorF( |
||
| 641 | UINT32 rgb, |
||
| 642 | FLOAT a = 1.0 |
||
| 643 | ) |
||
| 644 | { |
||
| 645 | Init(rgb, a); |
||
| 646 | } |
||
| 647 | |||
| 648 | D2D1FORCEINLINE |
||
| 649 | ColorF( |
||
| 650 | Enum knownColor, |
||
| 651 | FLOAT a = 1.0 |
||
| 652 | ) |
||
| 653 | { |
||
| 654 | Init(knownColor, a); |
||
| 655 | } |
||
| 656 | |||
| 657 | D2D1FORCEINLINE |
||
| 658 | ColorF( |
||
| 659 | FLOAT r, |
||
| 660 | FLOAT g, |
||
| 661 | FLOAT b, |
||
| 662 | FLOAT a = 1.0 |
||
| 663 | ) |
||
| 664 | { |
||
| 665 | this->r = r; |
||
| 666 | this->g = g; |
||
| 667 | this->b = b; |
||
| 668 | this->a = a; |
||
| 669 | } |
||
| 670 | |||
| 671 | private: |
||
| 672 | |||
| 673 | D2D1FORCEINLINE |
||
| 674 | void |
||
| 675 | Init( |
||
| 676 | UINT32 rgb, |
||
| 677 | FLOAT a |
||
| 678 | ) |
||
| 679 | { |
||
| 680 | this->r = static_cast<FLOAT>((rgb & sc_redMask) >> sc_redShift) / 255.f; |
||
| 681 | this->g = static_cast<FLOAT>((rgb & sc_greenMask) >> sc_greenShift) / 255.f; |
||
| 682 | this->b = static_cast<FLOAT>((rgb & sc_blueMask) >> sc_blueShift) / 255.f; |
||
| 683 | this->a = a; |
||
| 684 | } |
||
| 685 | |||
| 686 | static const UINT32 sc_redShift = 16; |
||
| 687 | static const UINT32 sc_greenShift = 8; |
||
| 688 | static const UINT32 sc_blueShift = 0; |
||
| 689 | |||
| 690 | static const UINT32 sc_redMask = 0xff << sc_redShift; |
||
| 691 | static const UINT32 sc_greenMask = 0xff << sc_greenShift; |
||
| 692 | static const UINT32 sc_blueMask = 0xff << sc_blueShift; |
||
| 693 | }; |
||
| 694 | |||
| 695 | class Matrix3x2F : public D2D1_MATRIX_3X2_F |
||
| 696 | { |
||
| 697 | public: |
||
| 698 | |||
| 699 | D2D1FORCEINLINE |
||
| 700 | Matrix3x2F( |
||
| 701 | FLOAT _11, |
||
| 702 | FLOAT _12, |
||
| 703 | FLOAT _21, |
||
| 704 | FLOAT _22, |
||
| 705 | FLOAT _31, |
||
| 706 | FLOAT _32 |
||
| 707 | ) |
||
| 708 | { |
||
| 709 | this->_11 = _11; |
||
| 710 | this->_12 = _12; |
||
| 711 | this->_21 = _21; |
||
| 712 | this->_22 = _22; |
||
| 713 | this->_31 = _31; |
||
| 714 | this->_32 = _32; |
||
| 715 | } |
||
| 716 | |||
| 717 | // |
||
| 718 | // Creates an identity matrix |
||
| 719 | // |
||
| 720 | D2D1FORCEINLINE |
||
| 721 | Matrix3x2F( |
||
| 722 | ) |
||
| 723 | { |
||
| 724 | } |
||
| 725 | |||
| 726 | // |
||
| 727 | // Named quasi-constructors |
||
| 728 | // |
||
| 729 | static D2D1FORCEINLINE |
||
| 730 | Matrix3x2F |
||
| 731 | Identity() |
||
| 732 | { |
||
| 733 | Matrix3x2F identity; |
||
| 734 | |||
| 735 | identity._11 = 1.f; |
||
| 736 | identity._12 = 0.f; |
||
| 737 | identity._21 = 0.f; |
||
| 738 | identity._22 = 1.f; |
||
| 739 | identity._31 = 0.f; |
||
| 740 | identity._32 = 0.f; |
||
| 741 | |||
| 742 | return identity; |
||
| 743 | } |
||
| 744 | |||
| 745 | static D2D1FORCEINLINE |
||
| 746 | Matrix3x2F |
||
| 747 | Translation( |
||
| 748 | D2D1_SIZE_F size |
||
| 749 | ) |
||
| 750 | { |
||
| 751 | Matrix3x2F translation; |
||
| 752 | |||
| 753 | translation._11 = 1.0; translation._12 = 0.0; |
||
| 754 | translation._21 = 0.0; translation._22 = 1.0; |
||
| 755 | translation._31 = size.width; translation._32 = size.height; |
||
| 756 | |||
| 757 | return translation; |
||
| 758 | } |
||
| 759 | |||
| 760 | static D2D1FORCEINLINE |
||
| 761 | Matrix3x2F |
||
| 762 | Translation( |
||
| 763 | FLOAT x, |
||
| 764 | FLOAT y |
||
| 765 | ) |
||
| 766 | { |
||
| 767 | return Translation(SizeF(x, y)); |
||
| 768 | } |
||
| 769 | |||
| 770 | |||
| 771 | static D2D1FORCEINLINE |
||
| 772 | Matrix3x2F |
||
| 773 | Scale( |
||
| 774 | D2D1_SIZE_F size, |
||
| 775 | D2D1_POINT_2F center = D2D1::Point2F() |
||
| 776 | ) |
||
| 777 | { |
||
| 778 | Matrix3x2F scale; |
||
| 779 | |||
| 780 | scale._11 = size.width; scale._12 = 0.0; |
||
| 781 | scale._21 = 0.0; scale._22 = size.height; |
||
| 782 | scale._31 = center.x - size.width * center.x; |
||
| 783 | scale._32 = center.y - size.height * center.y; |
||
| 784 | |||
| 785 | return scale; |
||
| 786 | } |
||
| 787 | |||
| 788 | static D2D1FORCEINLINE |
||
| 789 | Matrix3x2F |
||
| 790 | Scale( |
||
| 791 | FLOAT x, |
||
| 792 | FLOAT y, |
||
| 793 | D2D1_POINT_2F center = D2D1::Point2F() |
||
| 794 | ) |
||
| 795 | { |
||
| 796 | return Scale(SizeF(x, y), center); |
||
| 797 | } |
||
| 798 | |||
| 799 | static D2D1FORCEINLINE |
||
| 800 | Matrix3x2F |
||
| 801 | Rotation( |
||
| 802 | FLOAT angle, |
||
| 803 | D2D1_POINT_2F center = D2D1::Point2F() |
||
| 804 | ) |
||
| 805 | { |
||
| 806 | Matrix3x2F rotation; |
||
| 807 | |||
| 808 | D2D1MakeRotateMatrix(angle, center, &rotation); |
||
| 809 | |||
| 810 | return rotation; |
||
| 811 | } |
||
| 812 | |||
| 813 | static D2D1FORCEINLINE |
||
| 814 | Matrix3x2F |
||
| 815 | Skew( |
||
| 816 | FLOAT angleX, |
||
| 817 | FLOAT angleY, |
||
| 818 | D2D1_POINT_2F center = D2D1::Point2F() |
||
| 819 | ) |
||
| 820 | { |
||
| 821 | Matrix3x2F skew; |
||
| 822 | |||
| 823 | D2D1MakeSkewMatrix(angleX, angleY, center, &skew); |
||
| 824 | |||
| 825 | return skew; |
||
| 826 | } |
||
| 827 | |||
| 828 | // |
||
| 829 | // Functions for convertion from the base D2D1_MATRIX_3X2_F to this type |
||
| 830 | // without making a copy |
||
| 831 | // |
||
| 832 | static inline const Matrix3x2F* ReinterpretBaseType(const D2D1_MATRIX_3X2_F *pMatrix) |
||
| 833 | { |
||
| 834 | return static_cast<const Matrix3x2F *>(pMatrix); |
||
| 835 | } |
||
| 836 | |||
| 837 | static inline Matrix3x2F* ReinterpretBaseType(D2D1_MATRIX_3X2_F *pMatrix) |
||
| 838 | { |
||
| 839 | return static_cast<Matrix3x2F *>(pMatrix); |
||
| 840 | } |
||
| 841 | |||
| 842 | inline |
||
| 843 | FLOAT |
||
| 844 | Determinant() const |
||
| 845 | { |
||
| 846 | return (_11 * _22) - (_12 * _21); |
||
| 847 | } |
||
| 848 | |||
| 849 | inline |
||
| 850 | bool |
||
| 851 | IsInvertible() const |
||
| 852 | { |
||
| 853 | return !!D2D1IsMatrixInvertible(this); |
||
| 854 | } |
||
| 855 | |||
| 856 | inline |
||
| 857 | bool |
||
| 858 | Invert() |
||
| 859 | { |
||
| 860 | return !!D2D1InvertMatrix(this); |
||
| 861 | } |
||
| 862 | |||
| 863 | inline |
||
| 864 | bool |
||
| 865 | IsIdentity() const |
||
| 866 | { |
||
| 867 | return _11 == 1.f && _12 == 0.f |
||
| 868 | && _21 == 0.f && _22 == 1.f |
||
| 869 | && _31 == 0.f && _32 == 0.f; |
||
| 870 | } |
||
| 871 | |||
| 872 | inline |
||
| 873 | void SetProduct( |
||
| 874 | const Matrix3x2F &a, |
||
| 875 | const Matrix3x2F &b |
||
| 876 | ) |
||
| 877 | { |
||
| 878 | _11 = a._11 * b._11 + a._12 * b._21; |
||
| 879 | _12 = a._11 * b._12 + a._12 * b._22; |
||
| 880 | _21 = a._21 * b._11 + a._22 * b._21; |
||
| 881 | _22 = a._21 * b._12 + a._22 * b._22; |
||
| 882 | _31 = a._31 * b._11 + a._32 * b._21 + b._31; |
||
| 883 | _32 = a._31 * b._12 + a._32 * b._22 + b._32; |
||
| 884 | } |
||
| 885 | |||
| 886 | D2D1FORCEINLINE |
||
| 887 | Matrix3x2F |
||
| 888 | operator*( |
||
| 889 | const Matrix3x2F &matrix |
||
| 890 | ) const |
||
| 891 | { |
||
| 892 | Matrix3x2F result; |
||
| 893 | |||
| 894 | result.SetProduct(*this, matrix); |
||
| 895 | |||
| 896 | return result; |
||
| 897 | } |
||
| 898 | |||
| 899 | D2D1FORCEINLINE |
||
| 900 | D2D1_POINT_2F |
||
| 901 | TransformPoint( |
||
| 902 | D2D1_POINT_2F point |
||
| 903 | ) const |
||
| 904 | { |
||
| 905 | D2D1_POINT_2F result = |
||
| 906 | { |
||
| 907 | point.x * _11 + point.y * _21 + _31, |
||
| 908 | point.x * _12 + point.y * _22 + _32 |
||
| 909 | }; |
||
| 910 | |||
| 911 | return result; |
||
| 912 | } |
||
| 913 | }; |
||
| 914 | |||
| 915 | D2D1FORCEINLINE |
||
| 916 | D2D1_POINT_2F |
||
| 917 | operator*( |
||
| 918 | const D2D1_POINT_2F &point, |
||
| 919 | const D2D1_MATRIX_3X2_F &matrix |
||
| 920 | ) |
||
| 921 | { |
||
| 922 | return Matrix3x2F::ReinterpretBaseType(&matrix)->TransformPoint(point); |
||
| 923 | } |
||
| 924 | |||
| 925 | D2D1_MATRIX_3X2_F |
||
| 926 | IdentityMatrix() |
||
| 927 | { |
||
| 928 | return Matrix3x2F::Identity(); |
||
| 929 | } |
||
| 930 | |||
| 931 | } // namespace D2D1 |
||
| 932 | |||
| 933 | D2D1FORCEINLINE |
||
| 934 | D2D1_MATRIX_3X2_F |
||
| 935 | operator*( |
||
| 936 | const D2D1_MATRIX_3X2_F &matrix1, |
||
| 937 | const D2D1_MATRIX_3X2_F &matrix2 |
||
| 938 | ) |
||
| 939 | { |
||
| 940 | return |
||
| 941 | (*D2D1::Matrix3x2F::ReinterpretBaseType(&matrix1)) * |
||
| 942 | (*D2D1::Matrix3x2F::ReinterpretBaseType(&matrix2)); |
||
| 943 | } |
||
| 944 | |||
| 945 | #endif // #ifndef D2D_USE_C_DEFINITIONS |
||
| 946 | |||
| 947 | #endif // #ifndef _D2D1_HELPER_H_ |
||
| 948 |