Subversion Repositories Games.Carmageddon

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5 pmbaty 1
// die anna (annie) PRATCAM TEXT FILE
2
// thursday 6 march 1997 
3
// sound refined
4
 
5
 
6
45				// NUMBER OF FLICS
7
 
8
ADEADH.FLI        // 0
9
ADISGUSH.FLI      // 1
10
ADRIVE1H.FLI	  // 2
11
AGRINH.FLI	  // 3
12
AHELMETH.FLI	  // 4
13
AHITB1H.FLI       // 5
14
AHITF1H.FLI       // 6
15
AHITL1H.FLI       // 7
16
AHITR1H.FLI       // 8
17
AHORRORH.FLI	  // 9
18
ALAUGHH.FLI       // 10
19
ALOOKLH.FLI       // 11  
20
ALOOKRH.FLI	  // 12
21
AROLL1H.FLI       // 13
22
ASCREAMH.FLI	  // 14
23
ASORRYH.FLI	  // 15
24
AWHIPH.FLI	  // 16
25
AYEAHH.FLI	  // 17
26
ADRIVE2H.FLI      // 18
27
ADRIVE3H.FLI      // 19
28
ASAILH.FLI        // 20
29
AFALLH.FLI        // 21
30
AROLL2H.FLI       // 22
31
AROLL3H.FLI       // 23
32
AHITB2H.FLI       // 24
33
AHITB3H.FLI       // 25
34
AHITF2H.FLI       // 26
35
AHITF3H.FLI       // 27
36
AHITL2H.FLI       // 28
37
AHITL3H.FLI       // 29
38
AHITR2H.FLI       // 30
39
AHITR3H.FLI       // 31
40
ASKIDLH.FLI       // 32
41
ASKIDRH.FLI       // 33
42
AHELMXH.FLI       // 34
43
ALOOSEH.FLI       // 35
44
ALOOSEXH.FLI      // 36
45
ADEADXH.FLI       // 37
46
ASPEEDH.FLI       // 38
47
AGOODH.FLI        // 39
48
ABADH.FLI         // 40
49
ASILLYH.FLI       // 41
50
AUPSIDEH.FLI      // 42
51
ASTILLH.FLI       // 43
52
AVFUZZH.FLI       // 44
53
 
54
END
55
 
56
 
57
 
58
// **** START OF SEQUENCES **** 
59
 
60
45				// NUMBER OF SEQUENCES
61
 
62
// Sequence 0 - Stationary or driving at below 25mph
63
 
64
 
65
1           						// Number of chunks
66
// Chunk #1
67
 
68
      3							// Number of alternatives
69
 
70
//	 Chunk #1, alternative #1
71
		2,90,0						// Flic index,% chance,% of sound
72
		11,5,0						// Flic index,% chance,% of sound
73
		12,5,0						// Flic index,% chance,% of sound
74
 
75
 
76
 
77
 
78
 
79
// Sequence 1 - Driving at between 25mph and 67mph
80
50							// Precedence
81
 
82
1							// Number of chunks
83
// Chunk #1
84
	4							// Number of alternatives
85
	// Chunk #1, alternative #1
86
		2,83,0						// Flic index,% chance,% of sound
87
		11,5,0						// Flic index,% chance,% of sound
88
		12,5,0						// Flic index,% chance,% of sound           
89
            9,7,0				// Flic index,% chance,% of sound
90
 
91
 
92
 
93
// Sequence 2 - Driving at between 67mph and 167mph
94
60							// Precedence
95
 
96
1							// Number of chunks
97
// Chunk #1
98
	4							// Number of alternatives
99
	// Chunk #1, alternative #1
100
		18,85,0						// Flic index,% chance,% of sound	
101
		11,5,0						// Flic index,% chance,% of sound
102
		12,5,0						// Flic index,% chance,% of sound
103
            9,5,0				// Flic index,% chance,% of sound
104
 
105
 
106
// Sequence 3 - Driving at over 167mph
107
70							// Precedence
108
 
109
1							// Number of chunks
110
// Chunk #1
111
	2							// Number of alternatives
112
	// Chunk #1, alternative #1
113
		19,90,20,2,7746,7747						// Flic index,% chance,% of sound
114
            9,10,0				// Flic index,% chance,% of sound
115
 
116
 
117
// Sequence 4 - Accelerating (NOT USED)
118
100							// Precedence
119
 
120
1							// Number of chunks
121
// Chunk #1
122
	3							// Number of alternatives
123
//	 Chunk #1, alternative #1
124
		3,10,0						// Flic index,% chance,% of sound
125
            9,40,100,2,7724,7727				// Flic index,% chance,% of sound
126
		2,50,0						// Flic index,% chance,% of sound
127
 
128
// Sequence 5 - Sailing gracefully through the air
129
200							// Precedence
130
 
131
1							// Number of chunks
132
// Chunk #1
133
	3							// Number of alternatives
134
	// Chunk #1, alternative #1
135
            9,30,0				// Flic index,% chance,% of sound
136
		14,30,40,3,7730,7731,7732						// Flic index,% chance,% of sound
137
		20,40,0						// Flic index,% chance,% of sound
138
 
139
// Sequence 6 - Falling rapidly
140
400							// Precedence
141
 
142
1							// Number of chunks
143
// Chunk #1
144
	3							// Number of alternatives
145
	// Chunk #1, alternative #1
146
		21,80,40,1,7732						// Flic index,% chance,% of sound
147
		42,10,40,2,7719,7719						// Flic index,% chance,% of sound
148
            9,10,40,2,7724,7727				// Flic index,% chance,% of sound
149
 
150
// Sequence 7 - Rolling gently
151
200							// Precedence
152
 
153
1							// Number of chunks
154
// Chunk #1
155
	2							// Number of alternatives
156
	// Chunk #1, alternative #1
157
		32,50,0						// Flic index,% chance,% of sound
158
		33,50,0						// Flic index,% chance,% of sound
159
 
160
 
161
// Sequence 8 - Rolling mediumly
162
400							// Precedence
163
 
164
1							// Number of chunks
165
// Chunk #1
166
	3							// Number of alternatives
167
	// Chunk #1, alternative #1
168
		22,60,40,1,7724						// Flic index,% chance,% of sound
169
		28,20,40,1,7704						// Flic index,% chance,% of sound
170
		30,20,40,1,7724						// Flic index,% chance,% of sound
171
 
172
// Sequence 9 - Rolling violently
173
1100							// Precedence
174
 
175
1							// Number of chunks
176
// Chunk #1
177
	3							// Number of alternatives
178
	// Chunk #1, alternative #1
179
		23,60,40,3,7742,7747,7722						// Flic index,% chance,% of sound
180
		31,20,30,5,7704,7727,7738,7739,7741						// Flic index,% chance,% of sound
181
		29,20,30,5,7704,7727,7738,7739,7741						// Flic index,% chance,% of sound
182
 
183
// Sequence 10 - Spinning gently
184
200							// Precedence
185
 
186
1							// Number of chunks
187
// Chunk #1
188
	3							// Number of alternatives
189
	// Chunk #1, alternative #1
190
            9,10,0				// Flic index,% chance,% of sound
191
		32,40,0						// Flic index,% chance,% of sound
192
		33,50,0						// Flic index,% chance,% of sound
193
 
194
// Sequence 11 - Spinning mediumly
195
290							// Precedence
196
 
197
1							// Number of chunks
198
// Chunk #1
199
	3							// Number of alternatives
200
	// Chunk #1, alternative #1
201
		22,60,30,1,7724						// Flic index,% chance,% of sound
202
		28,20,30,1,7704						// Flic index,% chance,% of sound
203
		30,20,30,1,7724						// Flic index,% chance,% of sound
204
 
205
 
206
// Sequence 12 - Spinning violently
207
1100							// Precedence
208
 
209
1							// Number of chunks
210
// Chunk #1
211
	3							// Number of alternatives
212
	// Chunk #1, alternative #1
213
		23,60,30,3,7742,7743,7744						// Flic index,% chance,% of sound
214
		31,20,30,5,7704,7727,7738,7739,7741						// Flic index,% chance,% of sound
215
		29,20,30,5,7704,7727,7738,7739,7741						// Flic index,% chance,% of sound
216
 
217
 
218
// Sequence 13 - Small hit up the arse
219
100						// Precedence
220
 
221
1							// Number of chunks
222
// Chunk #1
223
	1							// Number of alternatives
224
	// Chunk #1, alternative #1
225
		5,100,20,2,7723,7724						// Flic index,% chance,% of sound
226
 
227
// Sequence 14 - Small hit in the front
228
100						// Precedence
229
 
230
1							// Number of chunks
231
// Chunk #1
232
	2							// Number of alternatives
233
	// Chunk #1, alternative #1
234
		6,50,0						// Flic index,% chance,% of sound
235
            9,50,0				// Flic index,% chance,% of sound
236
 
237
// Sequence 15 - Small hit up from the left
238
100						// Precedence
239
 
240
1							// Number of chunks
241
// Chunk #1
242
	1							// Number of alternatives
243
	// Chunk #1, alternative #1
244
		7,100,0						// Flic index,% chance,% of sound
245
 
246
// Sequence 16 - Small hit up from the right
247
100						// Precedence
248
 
249
1							// Number of chunks
250
// Chunk #1
251
	1							// Number of alternatives
252
	// Chunk #1, alternative #1
253
		8,100,0						// Flic index,% chance,% of sound
254
 
255
// Sequence 17 - Medium hit up the arse
256
300						// Precedence
257
 
258
1							// Number of chunks
259
// Chunk #1
260
	1							// Number of alternatives
261
	// Chunk #1, alternative #1
262
		24,100,50,5,7704,7727,7738,7739,7741						// Flic index,% chance,% of sound
263
 
264
// Sequence 18 - Medium hit in the front
265
300						// Precedence
266
 
267
1							// Number of chunks
268
// Chunk #1
269
	1							// Number of alternatives
270
	// Chunk #1, alternative #1
271
		26,100,50,5,7704,7727,7738,7739,7741						// Flic index,% chance,% of sound
272
 
273
// Sequence 19 - Medium hit up from the left
274
300						// Precedence
275
 
276
1							// Number of chunks
277
// Chunk #1
278
	1							// Number of alternatives
279
	// Chunk #1, alternative #1
280
		28,100,50,5,7704,7727,7738,7739,7741						// Flic index,% chance,% of sound
281
 
282
// Sequence 20 - Medium hit up from the right
283
300						// Precedence
284
 
285
1							// Number of chunks
286
// Chunk #1
287
	1							// Number of alternatives
288
	// Chunk #1, alternative #1
289
		30,100,50,5,7704,7727,7738,7739,7741						// Flic index,% chance,% of sound
290
 
291
// Sequence 21 - Big hit up the arse
292
1000						// Precedence
293
 
294
1							// Number of chunks
295
// Chunk #1
296
	2							// Number of alternatives
297
	// Chunk #1, alternative #1
298
		25,90,60,5,7704,7727,7738,7739,7741						// Flic index,% chance,% of sound
299
		44,10,60,1,7727						// Flic index,% chance,% of sound
300
 
301
// Sequence 22 - Big hit in the front
302
1000						// Precedence
303
 
304
1							// Number of chunks
305
// Chunk #1
306
	3							// Number of alternatives
307
	// Chunk #1, alternative #1
308
		27,70,50,5,7704,7727,7738,7739,7741						// Flic index,% chance,% of sound
309
		16,10,50,4,7738,7739,7741,7727						// Flic index,% chance,% of sound
310
		44,20,0						// Flic index,% chance,% of sound
311
 
312
// Sequence 23 - Big hit up from the left
313
1000						// Precedence
314
 
315
1							// Number of chunks
316
// Chunk #1
317
	2							// Number of alternatives
318
	// Chunk #1, alternative #1
319
		29,90,40,5,7704,7727,7738,7739,7741						// Flic index,% chance,% of sound
320
		44,10,0						// Flic index,% chance,% of sound
321
 
322
// Sequence 24 - Big hit up from the right
323
1000						// Precedence
324
 
325
1							// Number of chunks
326
// Chunk #1
327
	2							// Number of alternatives
328
	// Chunk #1, alternative #1
329
		31,90,40,5,7704,7727,7738,7739,7741						// Flic index,% chance,% of sound
330
		44,10,0						// Flic index,% chance,% of sound
331
 
332
// Sequence 25 - Skidding to the left
333
200						// Precedence
334
 
335
1							// Number of chunks
336
// Chunk #1
337
	1							// Number of alternatives
338
	// Chunk #1, alternative #1
339
		32,100,0						// Flic index,% chance,% of sound
340
 
341
// Sequence 26 - Skidding to the right
342
200						// Precedence
343
 
344
1							// Number of chunks
345
// Chunk #1
346
	1							// Number of alternatives
347
	// Chunk #1, alternative #1
348
		33,100,0						// Flic index,% chance,% of sound
349
 
350
// Sequence 27 - Turning head to the left in internal view
351
150						// Precedence
352
 
353
1							// Number of chunks
354
// Chunk #1
355
	1							// Number of alternatives
356
	// Chunk #1, alternative #1
357
		11,100,0						// Flic index,% chance,% of sound
358
 
359
// Sequence 28 - Turning head to the right in internal view
360
150						// Precedence
361
 
362
1							// Number of chunks
363
// Chunk #1
364
	1							// Number of alternatives
365
	// Chunk #1, alternative #1
366
		12,100,0						// Flic index,% chance,% of sound
367
 
368
// Sequence 29 - Killed a ped
369
250						// Precedence
370
 
371
1							// Number of chunks
372
// Chunk #1
373
	4							// Number of alternatives
374
	// Chunk #1, alternative #1
375
		1,25,50,3,7706,7708,7710						// Flic index,% chance,% of sound
376
            3,25,0	                              // Flic index,% chance,% of sound
377
 	      15,25,50,2,7734,7737					     // Flic index,% chance,% of sound
378
           10,25,50,4,7712,7713,7705,7716 	                              // Flic index,% chance,% of sound
379
 
380
// Sequence 30 - Killed a whole bunch-o-peds/piledriver/arty impress etc
381
255						// Precedence
382
 
383
1							// Number of chunks
384
// Chunk #1
385
	4						// Number of alternatives
386
 
387
	// Chunk #1, alternative #1
388
		1,25,50,3,7706,7708,7710						// Flic index,% chance,% of sound
389
 	      15,25,50,2,7734,7737					     // Flic index,% chance,% of sound
390
           10,25,50,4,7712,7713,7705,7716 	                              // Flic index,% chance,% of sound
391
		17,25,50,2,7749,7751						// Flic index,% chance,% of sound
392
 
393
 
394
// Sequence 31 - Apologising after killing ped(s)
395
260						// Precedence
396
 
397
1							// Number of chunks
398
// Chunk #1
399
	1							// Number of alternatives
400
	// Chunk #1, alternative #1
401
 	      15,100,100,2,7734,7737					     // Flic index,% chance,% of sound
402
 
403
// Sequence 32 - Wasted an opponent
404
270						// Precedence
405
 
406
1							// Number of chunks
407
// Chunk #1
408
	1							// Number of alternatives
409
	// Chunk #1, alternative #1
410
		17,100,100,2,7749,7751						// Flic index,% chance,% of sound
411
 
412
// Sequence 33 - Gone through a checkpoint
413
270						// Precedence
414
 
415
1							// Number of chunks
416
// Chunk #1
417
	1							// Number of alternatives
418
	// Chunk #1, alternative #1
419
		17,100,100,2,7749,7751						// Flic index,% chance,% of sound
420
 
421
// Sequence 34 - Successfully completing a race
422
10000						// Precedence
423
1							// Chunk to start repeating at
424
2							// Number of chunks
425
// Chunk #1
426
	1							// Number of alternatives
427
	// Chunk #1, alternative #1
428
		4,100,100,4,7702,7703,7749,7751						// Flic index,% chance,% of sound
429
 
430
// Chunk #2
431
	1							// Number of alternatives
432
	// Chunk #2, alternative #1
433
		34,100,0						// Flic index,% chance,% of sound
434
 
435
// Sequence 35 - Unsuccessfully completing a race (out of time)
436
10000						// Precedence
437
1							// Chunk to start repeating at
438
2							// Number of chunks
439
// Chunk #1
440
	1							// Number of alternatives
441
	// Chunk #1, alternative #1
442
		35,100,100,2,7719,7719						// Flic index,% chance,% of sound
443
 
444
// Chunk #2
445
	1							// Number of alternatives
446
	// Chunk #1, alternative #1
447
		36,100,0						
448
 
449
 
450
// Sequence 36 - Dead (Network mode only)
451
10000						// Precedence
452
1							// Chunk to start repeating at
453
2							// Number of chunks
454
// Chunk #1
455
	1							// Number of alternatives
456
	// Chunk #1, alternative #1
457
		0,100,0						// Flic index,% chance,% of sound
458
1							// Number of alternatives
459
 
460
      // Chunk #2 alternative #1
461
		37,100,0				// Flic index,% chance,% of sound
462
 
463
 
464
 
465
// Sequence 37 - Got points/time powerup
466
1000						// Precedence
467
 
468
1							// Number of chunks
469
// Chunk #1
470
	1							// Number of alternatives
471
	// Chunk #1, alternative #1
472
		38,100,70,2,7749,7751						// Flic index,% chance,% of sound
473
 
474
// Sequence 38 - Got good powerup
475
1000						// Precedence
476
 
477
1							// Number of chunks
478
// Chunk #1
479
	1							// Number of alternatives
480
	// Chunk #1, alternative #1
481
		39,100,70,4,7715,7716,7749,7751				// Flic index,% chance,% of sound
482
 
483
// Sequence 39 - Got bad powerup
484
1000						// Precedence
485
 
486
1							// Number of chunks
487
// Chunk #1
488
	1							// Number of alternatives
489
	// Chunk #1, alternative #1
490
		 40,100,70,1,7722			// Flic index,% chance,% of sound
491
 
492
// Sequence 40 - Got weird powerup
493
1000						// Precedence
494
 
495
1							// Number of chunks
496
// Chunk #1
497
	1							// Number of alternatives
498
	// Chunk #1, alternative #1
499
		41,100,70,1,7722					// Flic index,% chance,% of sound
500
 
501
// Sequence 41 - Instant handbrake
502
1000						// Precedence
503
 
504
1							// Number of chunks
505
// Chunk #1
506
	2							// Number of alternatives
507
	// Chunk #1, alternative #1
508
		27,50,40,2,7723,7739				// Flic index,% chance,% of sound
509
		16,50,40,2,7723,7739						// Flic index,% chance,% of sound
510
 
511
// Sequence 42 - Bouncey bouncey
512
 
513
1000						// Precedence
514
 
515
1							// Number of chunks
516
// Chunk #1
517
	1							// Number of alternatives
518
	// Chunk #1, alternative #1
519
		 25,100,40,4,7704,7738,7739,7741				// Flic index,% chance,% of sound
520
 
521
// Sequence 43 - Instant bodywork trash
522
 
523
1000						// Precedence
524
 
525
1							// Number of chunks
526
// Chunk #1
527
	1							// Number of alternatives
528
	// Chunk #1, alternative #1
529
		40,100,40,1,7722                         	// Flic index,% chance,% of sound
530
 
531
// Sequence 44 - Upside down
532
299							// Precedence
533
 
534
1							// Number of chunks
535
// Chunk #1
536
	3							// Number of alternatives
537
	// Chunk #1, alternative #1
538
		42,30,20,1,7741					// Flic index,% chance,% of sound
539
		44,30,0					// Flic index,% chance,% of sound	
540
		43,40,0					// Flic index,% chance,% of sound
541
 
542
END
543
 
544
 
545